/-----------------------------------------------------------------------------\ <---------------------FINAL FANTASY VIII BOSS WALKTHROUGH---------------------> \-----------------------------------------------------------------------------/ Version 1.4 Author : iDragon E-mail : idragon_x9@hotmail.com Date : 12th November 1999 FINAL FANTASY VIII Publisher : Squaresoft System : Playstation ==================== | INTRODUCTION | ==================== The new Final Fantasy has finally come out. We've been waiting for this moment more than two years. The latest masterpiece from Square has already set the track record in Japan (over 2.3 mil. copies has been sold the first day), but the question is will Final Fantasy 8 set a new heights for all RPGs and will Final Fantasy 8 defeat Final Fantasy 7? I think most probably. The new Final Fantasy features a whole new battle system, cast, world and story. The graphics are much more realistic than in other FF series. The cute-deformed characters from FF7 have been replaced by sometimes surprisingly realistic high-polygon models. The story turns around the main character Squall and his love Rinoa. The story is good, but not as epic as the FF7 story or superb as the Xenogears story (which is considered to be the most complex and epic RPG story). There are about 30 minutes of CG sequences which are simply breathtaking, especially the intro. You will be amazed! The music is simply great and features midis from previous series. I hope Square will release a soundtrack. Due to the brand new battle system, the FF8 is considered to be the toughest of all the FF series. I have written a Boss FAQ (Walkthrough) to help you defeat all bosses in FF8, including ultra-hard bosses like Ultima and Omega Weapon. Besides the complete walkthrough I have also added the battle system tutorial, basics, FF8 tips and secrets section to help you answer some of the most frequently asked questions. ************************************************************************* This FAQ is written for the NTSC (U.S.) and PAL (English) version of FF8. ************************************************************************* ************************************************************************* Following FAQ can be found at the www.gamefaqs.com and www.gamebrain.com. ************************************************************************* **************************************************** Comments, corrections, criticism? Please contact me. ***************************************************** ******************************************************************** This document is best viewed using wordpad with courier font layout in 1024*786 desktop resolution. ******************************************************************** ============= | NOTE! | ============= I have recently renamed my FF8 Strategy FAQ into FF8 Boss Strategy FAQ. The reason is that I have finally wrote the complete FF8 boss walkthrough. So, you'll find strategies on all FF8 bosses and more... in this version. iDragon 12/11/99 ================ | VERSIONS | ================ Version 1.0 - Added a partial information for all categories and the main document. Version 1.1 - Added the SeeD test results section. - Wrote the junction menu section. - Updated the Ultima and Omega Weapons strategy. - Minor update, corrections made to a few sections. - Updated the weapon upgrade item list. - Added the secret GF section. Version 1.2 - Made corrections in limit breaks section. - Added more info on where find weapon upgrade items. - Added some Weapon strategy notes. - Added Odin to secret GF section. - Added more information on getting other G.Fs and made some more corrections. Version 1.3 - Added Gilgamesh to the secret GF section. - Added info on Quistis enemy skill items. - Mayor update in the limit breaks section. - Added how do specific limit break systems work explanation. - Added new strategies on how to beat Omega and Ultima Weapon. - Edited some of the data and correct more errors. - Wrote a way to defeat Ultimecia quickly. - Added info on how to get Laguna and Gilgamesh card. - Published my FAQ to www.gamefaqs.com. Version 1.31 - Corrected the line mistake. Version 1.32 - Mayor Update! Made a lot of corrections in all sections and added the cast section. Version 1.33 - Corrected the wrong written names thanks to VvMach5vv@aol.com. Version 1.34 - Added a way to get the phoenix summon. - Added some additional info in few sections. - Made some more corrections. Version 1.35 - Added Obsidian Rose's card section. - Added Teyunde Sakurambo's FF new game cheat. - Added Chris Bradow tips. - Completed the Phoenix and (by YTH) cast section. Version 1.4 - Finally wrote the complete FF8 boss walkthrough! - Published my FAQ to www.gamebrain.com. - Added the FF8 tips and secrets section. - Made regular section updates. - Updated boss locations. - Updated some old boss strategies. - Updated the basics and battle system tutorial sections. - Added the elemental and status attack explanation. - Added info on drawing GFs from Ultimecia castle (sub)bosses. - Published some more contributions. ======================= | CONTRIBUTE INFO | ======================= Have strategies on the FF8 boss(es)or some /advice/tips/cheats? Keep reading. I would like to expand my FAQ by publishing your boss strategies, advice, tips, cheats, etc. More FF8 info I get sooner the new FAQ version will be released. So please send your FF8 info to my E-mail and I'll publish it in my next version. Feel free to contribute anything! E-mail: idragon_x9@hotmail.com, subject:ff8info #---------# Mog Amlet #---------# Where I can find one? Please E-mail me if you have some info. #------# Ribbon #------# Where I can find one? Please E-mail me if you have some info. Thanks for your support. ========================= | TABLE OF CONTENTS | ========================= I. CAST II. BASICS Controller Operations EXP & AP SeeD test results Characters ultimate weapons Hidden GFs III. THE BATTLE SYSTEM TUTORIAL Junction menu Command abilities Limit Breaks IV. BOSS WALKTROUGH: DISC 1 Ifrit [GF] Elvoret X-ATM092 Gerogeru (fake president) Sacred disc1+ Sacred and Minotaur disc1+ Iguion (2X) Diablos [GF] disc1+ Seifer Edea V. BOSS WALKTROUGH: DISC 2 Galbanian Captain BGHZ51F2 Oilboyle (2X) Norg BGH251F2 Odin [GF] disc 2+ King Tonberry [GF] disc 2+ Rajin Fuujin and Rajin Cerberus [GF] Seifer Edea and Sefier VI. BOSS WALKTROUGH: DISC 3 Ruby dragon Abadon Bahamut [GF] disc 3+ Cactuar [GF] disc 3+ Ultima Weapon disc 3+ Rajin and Fuujin Mobile Suite No.8 Seifer VII. BOSS WALKTROUGH: DISC 4 Adel and Rinoa Final Witch Sphinxaur Trauma Tri-Point Red Giant Gargantua Catoblepas Krysta Tiamat Ultimecia End Boss Omega Weapon Special Boss VIII. FF8 TIPS AND SECRETS Card Tutorial Getting powerful magic Contributions IX. INFORMATION My other FAQs Song Lyrics Credits X. DISCLAIMER =============== | I. CAST | =============== Thanks YTH for this section. /------------\ | CHARACTERS | \------------/ Squall Leonhart Age: 17 Sex: Male Height: 177 cm (5'10") Blood type: AB Birthdate: August 23rd Weapon: Gun Blade Limit Break: Renzokuken The main character of FF8, unsociable, expressionless and emotionless young man. A cadet in the SeeD special forces attached to Balamb Garden. Besides his aloof personality, he is very self centered and doesn't show any concern for his comrades. He often attracts attention from others though he tries to be alone, but his true feelings are revealed when Rinoa enters his life. Rinoa Heartilly Age: 17 Sex: Female Height: 163 cm (5'4") Blood type: Unknown Birthdate: March 3rd Weapon: Blaster Edge Limit Breaks: Combine / Angel Wing FF8's female lead, Rinoa, a beautiful and kind-hearted woman. She's honest about her feelings and readily speaks what she thinks. She a girl that does everything with enthusiasm. Rinoa and Squall meet during Squall's first mission in Timber. Rinoa has also a dog called Angelo. Quistis Trepe Age: 18 Sex: Female Height: 172 cm (5'7") Blood type: A Birthdate: October 4th Weapon: Chain Whip Limit Breaks: Enemy Skills (Blue Magic) She has joined SeeD at the age of 15 and is now the guidance counselor of Squall and his friends. She's a good mentor towards Squall. Quistis is one who's not used to setbacks, and demands only the best from herself. Zell Dincht Age: 17 Sex: Male Height: 168 cm (5'6") Blood type: B Birthdate: March 17th Weapon: Gloves Limit Break: Duel Zell has entered the Garden when he was only 13 years old out of admiration of his grandfather, who was an excellent soldier. He's a master of comprehensive wrestling skills. Zell doesn't give in without a fight, however his actions make him appear somewhat immature and rash. Selphie Tilmitt Age: 17 Sex: Female Height: 157 cm (5'1") Blood type: B Birthdate: July 16th Weapon: Nunchaku Limit Break: Slot A student of Trabia Garden, Selphie is known as a naive girl with flightily nature and capable character. She's playful and child-like. Usually she has a carefree way of speaking and is frequently disturbed by the pace of her surroundings. Irvine Kinneas Age: 17 Sex: Male Height: 185 cm (6'0") Blood type: A Birthdate: November 24th Weapon: Shot Gun Limit Break: Shot A cadet at the Galbadia Garden, he self-styles himself as the "Garden's Elite Sharpshooter" - a merciless assassin . In the truth, he is unexpectedly sensitive and seems to have a serious personality. Totally opposite of what he appears to be, a deep lonely sniper... By the way he's girls favorite because he is full of confidence. Laguna Loire Age: 27 Sex: Male Height: 181 cm (5'11") Blood type: B Birthdate: March 1st Weapon: Machine Gun Limit Break: Desperado Laguna has got a strong sense for justice, he believes in protecting the weak. Formerly a Galbanian soldier, he's now a journalist with Timber Maniacs, to fight the for the rights of people with his pen instead of sword. Connected to Squall trough a mysterious dream... Ward Zarback Sex: Male Age: 25 Height: 217 cm (7'1") Blood type: A Birthdate: February 25th Weapon: Harpoon Limit Break: Massive Anchor Ex-Galbadian soldier. He is one of Laguna's best pals. Ward is actually one of the most strongest guys in FF8, he has very high strength stats. He's pretty at ease with his pals, Laguna and Kiros. Kiros Seagul Age: 23 Sex: Male Height: 191 cm (6'3") Blood type: O Birthdate: July 6th Weapon: Katals Limit Break: Blood Pain Kiros has formerly served in the Galbadian army with Laguna and Ward. He is one of Laguna's best pals. His weapon are katals. He is rather a helpful lad in Laguna's friend. Beneath his strange appearance he is a very nice person. Seifer Almasy Age: 18 Sex: Male Height: 188 cm (6'11") Blood type: O Birthdate: December 22nd Weapon: Gun Blade Limit Break: Cross Sword Seifer is gifted with natural fighting abilities, but his eagerness for victory and impatience makes him one of Balamb Garden's problematic students. He is aware of Squall's capability, on the other hand, he highly and adamantly considers him a rival. Edea Age: Unknown Sex: Female Height: Unknown Blood type: Unknown Birthdate: Unknown Weapon: Magic Limit Break: Chilled Strike Edea is said to be the mastermind behind Galbadia's world domination plans, and has shocked the world with her return. In reality she is being possessed by the mysterious witch from the future. ================== | II. BASICS | ================== ------------------------------------------------------------------------ Controller Operations ------------------------------------------------------------------------ The default controller settings in the U.S. version, are following. IN THE FIELD (when walking through different stages - pre-rendered areas) [D-pad/Left Analog-Stick] Moves the party around. [X] Opens up conversations, activate switches, examines, picks up items, etc. [Triangle] Cancels actions. Press together with the D-pad to walk. [Square] Opens up conversations or initiates a Card Battle game. [Circle] Displays the menu screen. [Start] Pauses the game and brings up the bar that toggles the dualshock feature on/off. [R1+R2+L1+L2+Select+Start] Resets the game. You must first pause the game. ON THE WORLD MAP (when you travel through the huge 3D world map) [D-pad/Left Analog-Stick] Moves the party or vehicle around. [Right Analog-Stick] Moves vehicle forward or backward. [Square] Accelerates vehicle. [Circle:] Displays the menu screen. [X] Enters locations, mount/dismount vehicle. [Triangle] Reverses vehicle. [R1] Rotates the camera clockwise. [L1] Rotates the camera anti-clockwise. [R2] Switches between view points. [Start] Pauses the game and brings up the bar that toggles the dualshock feature on/off. [Select] Toggles the World Sphere map/Mini map/No map mode. [R1+R2+L1+L2+Select+Start] Resets the game. You must first pause the game. BATTLE CONRTOLS (when you encounter battles) [D-pad/Left - Analog-Stick]: Selects commands. [Circle]: Confirms selected command. [X]: Cancels command. [Square]: Tap repeatedly to boost GFs Summon Magic (note, the GFs has to learn the Boost ability). [Triangle]: Switch to another character with full time bar. [R1]: Triggers an attack. Only works with Squalls and Seifers Limit Break. [L1]: Toggles the target window on/off. [Start]: Pauses the game and brings up the help and the rumble feature window. [Select]: Hides all windows when held down except boost window. [R2+L2]: Press together to escape. Doesn't work on bosses! [R1+R2+L1+L2+Select+Start]: Resets the game. ------------------------------------------------------------------------ EXP & AP ------------------------------------------------------------------------ The level system in FF8 works like this: - Higher level the character is, higher are his/her stats. - All levels are one thousand experience points apart from another. - You won't gain any exp. points from bosses, you get them only from monsters. - You also gain exp. points if you run from battles. - The character with the finishing blow will gain some extra exp. points. - Junction GFs split characters exp. points at end of the battle. - The exp. points will also level up the junction GFs. - Characters who doesn't take part in battle, don't gain any exp. points. - Character won't get any exp. points if he/she's dead at the end of the battle. - AP is the exp. needed for a Guardian Force (GF) to learn a new ability. Example, GF Quezacot Card ability needs 40AP, then you will need 40AP to learn the ability. #TIP# Use HP/Str/Spd/Vit bonus abilities to raise specific attributes every level. GAIN FAST LEVEL UPS You can gain fast level ups from very strong monsters located on the Islands closes to Heaven/Hell. Island closes to Hell: Located on the most west island of the World Map, near Galbadia Area. Island closest to Heaven: Located at northeast from the Chocobo Shrine, near Esthar Area. #TIP# You can check if you're in the right location. Press start button and you'll enter the main menu. The name of the location is shown on the bottom message. I recommend that you land with the Rangok on the Island closes to Hell/Heaven. You'll will encounter many tough enemies here (Hexa dragons, Ruby dragons, Blue dragons, Malboros, etc.). Their HP and attack damage depend on Squall's level. There is a way to defeat them fast. Have Squalls Str at 255. Equip him the most powerful weapon (hopefully Lion Heart). Junction Cerberus ability Auto Haste to Squall. Have Squalls HP in critical status. Now when you enter the battle press square button repeatedly until Squall is able to use his Renzokuken. #Alternate method:# by Chris Bradow Junction 100 Death to any if not all of the characters' Elemental attacks. This won't kill Hexadragons or Ruby Dragons in my experience. But it does make extremely short work of most of the creatures on the island. (Blue Dragons, Grendels, etc...) GAIN ENDLESS AP Land the Rangok on small island in the South-East Sentura region. Direct east from Edea's house. You'll encounter strange cactus-like creatures here. Finish them off before they run away (having Squall in critical status using his Renzokuken works fine). Each one will give 20 AP points! ------------------------------------------------------------------------ SeeD test results ------------------------------------------------------------------------ In FF8 money is tossed aside in the name of progress. You won't get any money from enemies and bosses like in other FF series. Press start to enter the main menu. Enter the Tutorial menu. _________________________________________ | EXPLANATION JUNCTION | | _______________________ ITEM | | SQUALL LV 25 MAGIC | | RINOA LV 21 STATUS | | SELPHIE LV 20 GF | __________________ | ABILITY | |Basic Operations | | _______________________ SWITCH | |Battle Operations | | ZELL LV 13 CARD | |Card Game Rules | | QUINTIS LV 18 CONFIG | |Online Help | | IVINE LV 16 -> TUTORIAL | -> |TEST | | _______________________ SAVE | |Review | | TRAVIA GARDEN | |Icon Explanation | |_________________________________________| |Information | |__________________| In FF8, your party receives money from the SeeD on a timely interval. The sum is determined by your SeeD ranking. To write the SeeD tests enter tutorial in the main menu screen. The actual number of tests Squall can write depends on his level, i.e. a LV. 12 Squall has access to only 12 of total 30 tests. The test answers are gathered bellow. (NOTE! If you complete all 30 tests, you'll gain 30000G each time!) (* Legend: Yes = Y / No = N *) __________________________________________ | | | Level 1: Y, N, Y, Y, Y, N, N, Y, N, N | | Level 2: Y, N, Y, Y, Y, N, Y, Y, N, N | | Level 3: N, N, Y, N, Y, Y, Y, N, Y, N | | Level 4: N, Y, Y, Y, N, N, Y, Y, N, N | | Level 5: N, N, N, Y, Y, N, N, Y, Y, Y | | Level 6: Y, N, Y, Y, N, N, Y, Y, N, Y | | Level 7: Y, Y, Y, Y, Y, Y, N, Y, Y, N | | Level 8: N, Y, N, N, Y, Y, N, N, Y, N | | Level 9: N, Y, N, N, N, N, N, N, Y, Y | | Level 10: Y, N, N, N, N, N, N, N, Y, N | | Level 11: Y, Y, N, Y, Y, N, Y, N, N, Y | | Level 12: N, Y, N, N, Y, N, Y, N, Y, N | | Level 13: Y, N, N, N, Y, N, N, N, N, N | | Level 14: Y, Y, Y, Y, N, Y, Y, N, Y, N | | Level 15: Y, Y, N, N, N, N, N, Y, N, Y | | Level 16: Y, N, N, Y, N, Y, N, N, Y, N | | Level 17: Y, N, N, N, Y, N, N, Y, N, N | | Level 18: Y, N, N, N, Y, N, N, N, N, N | | Level 19: Y, N, N, Y, N, N, N, N, N, Y | | Level 20: Y, Y, N, Y, N, Y, Y, Y, N, N | | Level 21: Y, Y, Y, Y, N, N, Y, Y, Y, N | | Level 22: N, N, N, Y, N, N, N, Y, Y, N | | Level 23: Y, N, N, N, N, Y, Y, Y, Y, Y | | Level 24: Y, Y, N, N, Y, Y, N, N, N, Y | | Level 25: Y, N, Y, Y, Y, N, N, Y, N, N | | Level 26: Y, Y, N, Y, N, Y, N, Y, N, N | | Level 27: N, Y, N, N, N, N, Y, N, Y, N | | Level 28: Y, N, N, Y, Y, Y, N, Y, N, N | | Level 29: N, N, N, Y, Y, N, N, N, Y, N | | Level 30: N, Y, N, N, N, N, Y, N, N, N | |__________________________________________| Your SeeD rank can also lower or raise, according to the actions the party takes. Example: If you avoid random battles your SeeD rank will lower a level. The money in FF8 can be spend in different shops (book shops, pet shops...). #TIP# To raise your SeeD rank, try to follow the story and defeat as many monsters you can and the rank will raise (doesn't work always). ------------------------------------------------------------------------ Characters ultimate weapons ------------------------------------------------------------------------ In FF8 you can remodel (upgrade) weapons to gain new weapons. New weapons are stronger than previous ones and include new skills (Squall). You need a certain amount of (rare) items to upgrade your weapons. You must also obtain special magazines (weapon magazines) in order to get info on the new weapons. I have wrote an item list, which will help you find special magazines and rare items, that are used to upgrade his/her weapon to the ultimate weapon. You can upgrade weapons at junks shops. You can also call junk shops using GF Tonberry Junk Shop ability. You will need the best (ultimate) weapons to finish off the toughest bosses in FF8. NOTE! The weapon upgrade item list contains only items needed for every characters ultimate weapon! ITEM LIST: (*legend*) ------------------------------------------------------------------------ NAME: WEAPON: GETTING THE ITEM(GTI): ------------------------------------------------------------------------ ------------------------------------------------------------------------ Adamantine Lion Heart, Ehrgeiz, Strange Vision GTI: Win it from those Adamandanti (turtles with black shells). They are found at the shores of Long Horn Island, North from Galbania. You can also turn the Minotaur card into 10 Adamantines. ------------------------------------------------------------------------ Curse Spike Strange Vision GTI: Steal or defeat those 3 headed monsters found in the basement of Warship Island. You can also win them from from Molboros (huge green plants). ------------------------------------------------------------------------ Dino Bone Exeter GTI: Win it from T-Rex located in the Balamb training center or Island closest to Hell. ------------------------------------------------------------------------ Dragon Fang Lion Heart GTI: Win it from Hexa dragons and Blue dragons located on the Island closest to Hell. ------------------------------------------------------------------------ Dragon Skin Ehrgeiz GTI: Win/steal it from Hexa dragons, Blue dragons or T-Rex located on the Islands closest to Hell/Heaven. ------------------------------------------------------------------------ Energy Crystal Shooting Star, Save the Queen GTI: You can get this item by fighting the Ruby dragon located on the Warship Island or Island closest to Hell. (Use GF Bahamut Rare Item ability.) ------------------------------------------------------------------------ Force Armlet Shooting Star GTI: You can buy it from the Timber Pet Shop using GF Tonberry Familiar ability. ------------------------------------------------------------------------ Fury Fragment Ehrgeiz GTI: You can get this by stealing from the green shell, red-orange skin creatures inside the Tomb of the Unknown King. ------------------------------------------------------------------------ Malboro Tentacle Save the Queen GTI: Steal/win it from Malboros (green creatures with a status attack - Bad Breath) located on the Island closest to Hell/Heaven. ------------------------------------------------------------------------ Moon Stone Exeter GTI: Steal/win it from Iron Giants (very powerful monsters with huge swords) located in the Warship Island near the Ultima Weapon. ------------------------------------------------------------------------ Pulse Ammo Lion Heart GTI: Use Ifrit's Make Bullets Ability and change 1x Energy Crystal into 10x Pulse Ammo. ------------------------------------------------------------------------ Regen Ring Shooting Star GTI: Win/steal it a from leopard creatures with long whiskers (Toramas). They can be found in the southern Esthar area. ------------------------------------------------------------------------ Screw Exeter GTI: Win/steal it from those gray-red creepy crawlers found at Galbadia. You also get this by defeating GIM-47N. ------------------------------------------------------------------------ Sharp Spike Save the Queen GTI: You can win it from giant spider monsters found in Sentora Area or at the forests near Edea's House. ------------------------------------------------------------------------ Star Fragment Exeter, Strange Vision GTI: Steal/win it from Iron Giants (very powerful monsters with huge swords) located in the Warship Island near the Ultima Weapon. ------------------------------------------------------------------------ Windmill Shooting Star GTI: You can get this by stealing from purple birds found in Galbadia grasslands. ------------------------------------------------------------------------ MAGAZINES: Weapons Mon Aug: You can buy it from Esthar Book Store found in the Esthar Shopping center. Weapons Mon 1ST: You can buy it from Esthar Book Store using GF Tonberry's Familiar ability. CHARACTERS ULTIMATE WEAPONS: ********************** Squall - Lion Heart: ********************** Items: 1x Adamantine 4x Dragon Fang 12x Pulse Ammo Skills: ATK: +26 HIT: 255% Lion Heart (Limit Break) Magazine: Weapons Mon 1ST Cost: 2000G ************************ Rinoa - Shooting Star: ************************ Items: 2x Windmill 1x Revive Ring 1x Force Amlet 2x Energy Crystal Skills: ATK: +17 HIT: 107% Angel Wing (Limit Break) Magazine: Weapons Mon 1ST Cost: 1000G ******************* Irvine - Execter: ******************* Items: 2x Dino Bone 1x Moon Stone 2x Star Fragment 18x Screw Skills: ATK: +13 HIT: 122% Magazine: Weapons Mon 1ST Cost: 800G **************************** Selphine - Strange Vision: **************************** Items: 1x Adamantine 3x Star Fragment 2x Curse Spike Skills: ATK: +13 HIT: 255% Magazine: Weapons Mon 1ST Cost: 1000G ***************** Zell - Ehrgeiz: ***************** Items: 1x Adamantine 4x Dragon Skin 1x Fury Fragment Skills: ATK: +13 HIT: 103% Magazine: Weapons Mon Aug Cost: 800G *************************** Quistis - Save The Queen: *************************** Items: 2x Molboro Tentacle 4x Sharp Spike 4x Sparkling Energy Skills: ATK: +13 HIT: 113% Magazine: Weapons Mon Aug Cost: 800G ------------------------------------------------------------------------ Hidden GFs ------------------------------------------------------------------------ There are 5 GFs which are considered to be Hidden. I have wrote a section which will help you to find all 5 hidden GFs. They're very useful against the toughest bosses. I have also added a quick description of locations, where you can find other GFs. ****************************** GF DOOMTRAIN - GRASHARABORAS ****************************** You need to find the Solomon's Ring. The Solomon's ring can be found in Tear's Point, which is located south-east from the Esthar capital. It is a shiny item near the center statue. Pick it up. To use the item, you need following items: 6x Remedy Plus 6x Iron Pipe 6x Molboro Tentacle +++Remedy Plus+++ Use GF Alexander Medicine Level Up ability to upgrade Remedy. 1x Remedy Plus is equal to 10 Remedies. +++Iron Pipe+++ Win/steal it from green-yellow gorillas found at the hills of Galbadia. (They can do all kind of basketball tricks with your character.) +++Molboro Tentacle+++ Win/steal it from Malboros (huge-green plants, with a powerful status attack - Bad Breath) located on the Island closes to Hell/Heaven. When you obtained all required items, use Solomon's Ring and you'll gain GF Doomtrain (Grasharaboras). ************* GF TONBERRY ************* Head for the Sentura Region after you have obtained Odin (refer to Secret GF Odin section bellow). Fight 20 Tonberrys in a row. The 21th Tonberry will call the King Tonberry. Defeat him and he will join you. Refer to the disc 2 walkthrough section, if you have problems defeating King Tonberry. #ANOTHER WAY GETTING KING TONBERRY# by Derek - The Obsidian Rose To find GF Tonberry you need to get 20 Chefs Knives (so it says). However after fighting exactly 20 Tonberies the Tonberry King appeared, with 8 knives in my inventory. I'm not saying you can't do it by having 20 knives, maybe that is easier, but can also be done by defeating twenty Tonberries. ************ GF BAHAMUT ************ Head for the Warship Island located on South-West corner of the world map (uncharted on the world map). Fly low with the Rangok and enter it by pressing [x] when you're above it. Enter the room with the light source. Proceed towards the light slowly when its turned off, if you move when the light is turned on, you'll encounter monsters. Talk to the light source and pick the first and the second option (you'll fight the Ruby dragons twice). Refer to the disc 3 walkthrough section, if you have problems defeating the Ruby dragons. Pick the third (hidden) option to fight GF Bahamut. Refer to the disc 3 walkthrough section, if you have problems defeating GF Bahamut. ************************* GF CACTUAR - SABOTENDAR ************************* Land the Rangok on small island in the South-East Sentura region. Direct east from Edea's house. Encounter a green icon on the Island map. Refer to the disc 3 walkthrough section, if you have problems defeating Cactuar (Sabotendar). ********* GF EDEN ********* After getting the GF Bahamut talk to everybody on the Rangok and re-enter the Warship Island (Zell must be in your party). Proceed and climb down. Head for the steam machine and you will have a guide of operating the machine. You'll need 4 out of 20 power units to open the 1st gate. In the second floor use 2 power units, in third floor 2 power units, in fourth floor 1 power unit, in fifth floor 1 power unit, and use the elevator to get to the machinery room. Have Zell use the machine and proceed through the door. You'll enter the underground research facility. You must get across 5 floors to fight Ultima Weapon. On each floor you'll encounter very powerful monsters (Toramas, Behemoths, Ruby Dragons, Iron Giants, ect.). NOTE! I recommend that you have high character levels before you fight these monsters. You can also use GF Doomtrain very effective (!!!) against all monsters, to hit for multiple status attacks, they'll be helpless! There is save point at the 6th floor (use GF Siren find hidden save/draw points party ability) and walk to a red computer panel and active it after you have save the game! Next Ultima Weapon will appear. Refer to the disc 3 walkthrough section on how to defeat Ultima Weapon. ********* GF ODIN ********* Enter the Sentora Ruins found somewhere in the Sentora region, south part of the world. It's on one of those islands. It has a strange structure. When you enter it the timer will start countdown (20 mim.). Make sure you have GF Diablo's Encounter Nothing ability to save a lot of time. Now enter the ruins and take the stairs leading right. Go up the stairs and enter the chamber of the Odin. Next examine the stone block, it's an elevator. Take the left ladder. Examine the blue orb and climb down to examine the blue orb on the ground panel, it will reveal a stair way. Head up the stairway, until you've reached the statue of a monster. Climb up the ladder and examine the statue and take the Eye Ruby. Head up the stairs which leads to the next statue. Climb up the ladder and put the eye and you will find a password. Remove both eyes and head back to the first statue. Place the eyes on the statue and a torch on the right will be lighted. Enter your password now. If you have entered the password correctly, a secret chamber will reveal and you will find GF Odin there. Refer to the disc 3 walkthrough section if you have problems defeating Odin. NOTE! Odin is not a selectable GF, he has none abilities to learn. But he's considered to be a GF because he has summon sequence like all others GFs. ???????????????????????? When does Odin appear? ???????????????????????? The higher the luck rate is, more times he will appear. He appears at the beginning of the battle and causes death to all enemies using the Zentsuken. (Odin's attack doesn't work on bosses.) ************** GF GILGAMESH ************** Simple. Get the GF Odin till the disc 3 end boss Seifer. Odin will be destroyed by Seifer and GF Gilgamesh will appear at the end of the battle. GF Gilgamesh works the same as GF Odin, in addition he has several new attacks. **************** PHOENIX SUMMON **************** You can summon Phoenix only through the item command. To summon him, you need to get a Phoenix Pinion item. There are two ways to get this item. 1. Use GF Alexander Medicine Level Up ability to turn 50 Phoenix into a Mega Phoenix. Three Mega Phoenix will refine into a Phoenix Pinion using Medicine Level Up. 2. Go to the village of Shumi tribe located in the snowy fields in the northern most continent. Enter the elevator, next enter the house on the most left corner of the Village. Talk to a Shumi near the Laguna's statue. You'll be asked to find the five stones. --------- Stones: --------- +++Blue Stone+++ In the room with the statue. It is on the back wall. Examine the huge blue rock. +++Wind Stone+++ Go to the first screen of the village. Search near the rocks and you'll fing the Wind Stone. +++Life Stone+++ Go to the chief's house. Go to the middle of the tree and examine it. Squall will climb up the branch and get the stone. +++Shadow Stone+++ Back to first screen right side and search behind the pillar. It's found under the shadow of the container. +++Water Stone+++ Go to the House beside the building where you find the statue of Laguna and search by the sink (left side). You'll find the Water Stone. When you have collected all the stones, go to the chief's house and you'll receive a Phoenix Pinion. Here is a list of where you can find other GFs: Quezacot: Meet Quistis outside Baland Garden Shiva: Meet Quistis outside Baland Garden Ifrit: Defeat Ifrit at Fire Caverns (Disc 1) Siren: Draw it from Elvoret in Dollet (Disc 1) Brothers: Defeat Brothers at Tomb of the Unknown King (disc 1+) Diablos: Use Lantern in the item menu given by Cid, and defeat Diablos (disc 1+) Carbuncle: Draw it from Iguion in Deling City, at the Presidential Residence when Rinoa is attacked (Disc 1) Leviathan: Draw from Norg in Basement of Balamb Garden (Disc 2) Pandemona: Draw from Fuujin at Balamb Hotel (Disc 2) Cerberus: Defeat Cerberus at Galbadia Garden (Disc 2) Alexander: Draw it from Edea at Galbadia Garden (Disc 2) You can also draw GFs from Ultimecia castle (sub)bosses, if you haven't got them earlier. Siren: Draw it from Tri-Point Carbuncle: Draw it from Krysta Leviathan: Draw it from Trauma Pandemona: Draw it from Red Giant Cerberus: Draw it from Gargantua Alexander: Draw it from Catoblepas Eden: Draw it from Tiamat =================================== | III. BATTLE SYSTEM TUTORIAL | =================================== ------------------------------------------------------------------------ Junction menu ------------------------------------------------------------------------ The new FF8 battle system called the junction system links both the materia and job system together, allowing to build your own type of character. Here the junction menu sketch: _________________________________________ | JUNCTION MENU -> JUNCTION | | _______________________ ITEM | | SQUALL LV 22 MAGIC | | RINOA LV 19 STATUS | | SELPHIE LV 18 GF | | ABILITY | | _______________________ SWITCH | | ZELL LV 13 CARD | | QUINTIS LV 18 CONFIG | | IVINE LV 16 TUTORIAL | | _______________________ SAVE | | BALAMB GARDEN | |_________________________________________| ___________________________________________________________________ | [JUNCTION] [OFF] [AUTO] [ABILITY] | |___________________________________________________________________| ___________ ____________ | PHOTO | CHARACTER | COMMAND | | OF | | ATTACK | | CHARACTER | LV 34 |*| | MAGIC | | | | G.F. | |___________| HP 2150 / 4330 | DARKSIDE | _________________________________________________________|____________| | [ HP ] Meteor 145 | | [ STR ] Ultima 210 [ SPD ] Haste 82 | | [ VIT ] Full-life 68 [ EVA ] --------------- 8 % | | [ MAG ] Triple 52 [ HIT ] Tornado 112 | | [ SPI ] Firaga 55 [ LUCK ] --------------- 14 | |______________________________________________________________________| _______________ _______________ <--| | <--| | |[ST ATK] | |[E ATK] | |[ST DEF] | |[E DEF] | |_______________| |_______________| LIST OF ATTRIBUTES _________________________________________________________________ | | | | | | HP | Health Points | | | | STR | Strength | HIT | Hit Accuracy | | VIT | Vitality | LUCK | Luck | | MAG | Magic Strength | ST ATK | Status Attack | | SPI | Spirit | ST DEF | Status Defense | | SPD | Speed | E ATK | Elemental Attack | | EVA | Evasion | E DEF | Elemental Defense | |________|_____________________|________|_________________________| ATTRIBUTES: HP - Shows the maximum HP capacity. STR - Determents physical attack damage. VIT - Resistance against physical attacks. MAG - Determents the magic attack damage/effectivity . SPI - Resistance against magic-based attacks. SPD - The higher your speed value, the faster the character's ATB charges. EVA - The % chance of evading physical attacks. HIT - The chance of hitting your enemy using physical attacks. LUCK - Determents the drawn amount of spells, critical hit rate, Odin's appearance, ect. E ATK - Attack with a certain element. E DEF - Add certain element to your defense. ST ATK - Causes status attack to your enemy. ST DEF - % defense from a certain status attack. Magic spells can be junction to your junction abilities (attributes). In order to junction a magic spell to a junction ability (example. HP-J, allows you junction magic spells to characters HP), a GF with this junction ability must be junctioned to your character. You'll have to learn new junction abilities from specific GFs, in order to use them. Example: Junction GF Quezacot to one of your characters, ie.Squall. His HP junction ability will glow (turn white), now you'll be able to select and junction any spell you wish to Squall HP attribute. Select the HP junction ability and assign your chose of magic to it. Note that a character can have multiple G.Fs junctioned. Example2: You can junction magic to STR, VIT, SPI, E ATK, E DEF, E DEFx2, when you have learned all GF Shiva junction abilities. Shiva must be junction to your character. #TIP# You can unjunction a slot by pressing the Square button. I have also added (fuuie@oldcrows.net) junction chart which shows specific magic spell junction value to different junction abilities. MAGIC JUNCTION CHART _________________________________________________________________________ | Name | HP | STR | VIT | MAG | SPI | SPD | EVA | HIT | LUCK | |________________________________________________________________________| | Fire |100 | 10 | 4 | 10 | 4 | 8 | 3 | 10 | 8 | | Fira |200 | 15 | 8 | 15 | 8 | 12 | 4 | 16 | 12 | | Firaga |1400 | 30 | 16 | 30 | 16 | 14 | 4 | 20 | 14 | | Blizzard |100 | 10 | 4 | 10 | 4 | 8 | 3 | 10 | 8 | | Blizzara |200 | 15 | 8 | 15 | 8 | 12 | 4 | 16 | 12 | | Blizzaga |1400 | 30 | 16 | 30 | 16 | 14 | 4 | 20 | 14 | | Thunder |100 | 10 | 4 | 10 | 4 | 8 | 3 | 10 | 8 | | Thundara |200 | 15 | 8 | 15 | 8 | 12 | 4 | 16 | 12 | | Thundaga |1400 | 30 | 16 | 30 | 16 | 14 | 4 | 20 | 14 | | Water |300 | 20 | 14 | 18 | 14 | 12 | 4 | 18 | 13 | | Aero |300 | 17 | 10 | 16 | 10 | 20 | 8 | 22 | 15 | | Bio |700 | 24 | 15 | 24 | 15 | 5 | 2 | 4 | 4 | | Demi |1600 | 34 | 18 | 36 | 18 | 12 | 4 | 14 | 10 | | Holy |3800 | 55 | 28 | 45 | 48 | 10 | 8 | 24 | 14 | | Flare |3200 | 56 | 26 | 44 | 26 | 12 | 4 | 26 | 12 | | Meteor |4600 | 75 | 34 | 52 | 34 | 30 | 12 | 40 | 22 | | Quake |2600 | 40 | 20 | 40 | 20 | 7 | 3 | 30 | 12 | | Tornado |3000 | 48 | 24 | 42 | 24 | 33 | 13 | 38 | 14 | | Ultima |6000 | 100 | 82 | 100 | 95 | 60 | 24 | 60 | 64 | | Apocalypse |4200 | 80 | 80 | 80 | 90 | 30 | 12 | 30 | 30 | | Cure | 200 | 4 | 15 | 4 | 15 | 3 | 2 | 2 | 2 | | Cura | 500 | 8 | 28 | 8 | 28 | 4 | 2 | 3 | 3 | | Curaga |2200 | 20 | 65 | 20 | 65 | 10 | 4 | 10 | 10 | | Life |1200 | 8 | 50 | 10 | 50 | 4 | 2 | 3 | 4 | | Full-life |4800 | 20 | 80 | 20 | 85 | 8 | 4 | 8 | 20 | | Regen |2600 | 18 | 70 | 18 | 60 | 8 | 4 | 12 | 8 | | Esuna | 500 | 6 | 36 | 12 | 36 | 3 | 2 | 3 | 10 | | Despell |1000 | 12 | 36 | 16 | 60 | 8 | 4 | 8 | 14 | | Protect | 400 | 6 | 40 | 10 | 18 | 3 | 2 | 3 | 14 | | Shield | 400 | 6 | 18 | 10 | 40 | 3 | 2 | 3 | 14 | | Reflect |2000 | 14 | 46 | 20 | 72 | 10 | 4 | 8 | 16 | | Aura |3400 | 70 | 22 | 24 | 24 | 10 | 2 | 50 | 40 | | Double | 200 | 15 | 6 | 18 | 6 | 10 | 4 | 40 | 2 | | Triple |2400 | 70 | 10 | 70 | 10 | 70 | 16 | 150 | 30 | | Haste | 500 | 12 | 16 | 20 | 20 | 50 | 8 | 10 | 10 | | Slow | 500 | 12 | 16 | 20 | 20 | 40 | 8 | 10 | 10 | | Stop | 800 | 18 | 20 | 30 | 24 | 48 | 10 | 20 | 10 | | Blind | 100 | 6 | 5 | 12 | 10 | 3 | 2 | 30 | 2 | | Confuse | 700 | 22 | 18 | 28 | 18 | 18 | 4 | 8 | 8 | | Sleepel | 100 | 6 | 5 | 8 | 10 | 4 | 4 | 3 | 2 | | Petrify |1000 | 20 | 20 | 34 | 35 | 10 | 4 | 10 | 12 | | Death |1800 | 22 | 22 | 38 | 58 | 10 | 4 | 10 | 38 | | Drain | 400 | 13 | 30 | 20 | 24 | 6 | 2 | 5 | 4 | | Curse |2800 | 42 | 36 | 60 | 45 | 4 | 2 | 4 | 40 | | Berserk | 300 | 13 | 8 | 14 | 8 | 5 | 2 | 4 | 3 | | Flight | 200 | 8 | 15 | 8 | 15 | 16 | 4 | 12 | 20 | | Zombie | 800 | 15 | 24 | 15 | 12 | 2 | 1 | 2 | 2 | | Meltdown |1500 | 24 | 80 | 20 | 20 | 3 | 2 | 12 | 8 | | Scan | 100 | 5 | 5 | 5 | 5 | 3 | 2 | 3 | 3 | |________________________________________________________________________| Example: Let's say that Squall's maximum HP is 1680. If you junction 100x Blizzaga to his HP through HP J (HP junction ability), his HP will increase by 1400, making it 3080! JUNCTION ABILITIES Abilities are very essential for your battles. There are various types of abilities: Junction, Command, Character, Party, G.F and Menu. Description of junction abilities: Command Allows character to use special commands during battle (Card, Magic, Draw...). Junction Allows you to junction magic to attributes (example: HP-J, allows you junction magic spells to characters HP). GF Raises GFs power and HP (example GF HP+20%). Character Allows your character to use special commands such as Mug, Counter or abilities to raise character attributes (Vit+20, Str+40, ...). Menu It allows you to GF Abilities from the main menu - (example: GF Siren "Refine status magic from items" ability). Party Effects the entire party (example, GF Siren "Find/Draw hidden points). Enter the junction menu and chose the most left option (ability). ABILITY MENU _________________________ | -> ABILIY | | | | COMMAND: | | | | ATTACK | | - ITEM | | - REVIVE | | - GF | | | | ABILITIES: | | - STR +60% | | - HP 40% | | - COUNTER | | - RARE ITEMS | | | |_________________________| GFs can learn different junction, command, character, party, G.F and menu abilities, by selecting them in GF Learn menu. Sometimes you'll have to learn weaker abilities first in order to get the powerful ones. (example: HP+20% -> HP+40% -> HP+80% ). You must junction the GF to your character in order to use its abilities. Each ability can be used very effectively, when you figure it out. Example: All GFs have the basic commands Item, Magic ,GF ,Draw already learned. Example2: Ifrit can learn additional command Mad Rush. He can also learn Str +20%, Str +40% and Str Bonus character abilities. ELEMENTAL AND STATUS ATTACK Here's a elemental and status attack/defense window sketch: ELEMENTAL ATTACK _______________________________________ | Fire - 80% Poison --- 0% | -> E ATK Fira | Ice - 0% Wind --- 0% | E DEF Tornado | Lightning - 0% Water --- 0% | E DEFX2 Thundara | Earth - 0% Holy --- 0% | |_______________________________________| ELEMENTAL DEFENSE _______________________________________ | Fire - 0% Poison --- 0% | | Ice - 0% Wind --- 90% | | Lightning - 70% Water --- 0% | | Earth - 0% Holy --- 0% | |_______________________________________| STATUS ATTACK _____________________________________________ | Instant Death - 0% Zombie - 20% | -> ST ATK Pain | Poison - 100% Sleep - 20% | ST DEF Esuna | Petrify - 0% Slow - 20% | ST DEFX2 Absrorb | Blind - 100% Stop - 20% | | Silence - 100% Confuse - 20% | | Berserk - 0% Absorption - 0% | |_____________________________________________| STATUS DEFENSE ____________________________________________ | Instant Death - 20% Zombie - 20% | | Poison - 20% Sleep - 20% | | Petrify - 20% Slow - 20% | | Blind - 20% Stop - 20% | | Silent - 20% Confuse - 20% | | Berserk - 20% Absorption - 80% | |____________________________________________| #TIP# Press right or left to switch from elemental and status attack/defense window. ELEMENTAL ATTACK (E ATK) Elemental attack allows to add an element to your physical attack. The attack rate depends on number of spells that you have junction to character's elemental attacks junction. Example: When you fight against cold-elemental monsters junction fire to your elemental attack the inflicted damage will be 100% higher than usual. If you use fire elemental on a fire-based monster, the damage will be reduced or even nullified. ELEMENTAL DEFENSE (E DEF) Elemental attack allows you to reduce or absorb damage from an elemental- based attack. The rate of the character elemental defense depends of number of spells that you have junction to that character's elemental defense junction. Example: Elemental based monsters, will mostly attack you with elemental based physical attacks or spells. If you junction Wind-based (Wind, Tornado) spell to your elemental defense you'll be able to reduce or absorb enemy's Wind-based physical attacks and spells. STATUS ATTACK (ST ATK) Your character will cause the status ailments as he/she attacks. The rate of the character casting a status ailment on the enemy depends of the number of spells that you have junction to that character's status attack junction. Example: Junction 100x Pain spells to your status attack. Every time the character uses a physical attack on enemy, he will additionally cast Poison, Blind, Silence on the enemy. STATUS DEFENSE (ST DEF) Status defense allows your character to reduce enemies status ailments attack rate. Characters status defense rate depends of the number of spells that you have junction to that character's status defense junction. 100 junctioned status ailment spells of one type will cause immunity to that status. Example: Junctioning Esuna will raise all status ailments defense rate for 20%. NOTE! !---------------------------------------------------------! Refer to the in-game tutorials on how to operate the menus. !---------------------------------------------------------! JUNCTION TIPS - Junction 100x Ultima spells to Squall to raise his Str 100 points. Junction also Str +40 % or Str %60 character ability to get Squall Str to maximum 255. Squall attack power is very important when you're using his Renzokuken. Renzokuken can become the most powerful attack in the game if you have his ultimate weapon Lion Heart. - Junction 100x haste spells to characters speed attribute. Character speed will improve greatly. You can also add the GF Cerberous Auto Haste ability or others GFs Spd 20% & Spd 40% to boost speed to maximum. - Junction 100x Aura of Full-life spells to character HP. In addition, you can also use GFs HP 20%, 40% & 80% ability to reach maximum (9999) HP. - If you have obtained secret GF Odin, junction 100x of a very powerful spell to luck attribute and use GF Doomtrain, Cactuar or Eden Luck + 50% ability. Odin will appear more often and kill you enemies with a single strike at the beginning of the battle. - Junction 100x Y strong elemental magic to defend from the Y elemental or attack with it. Y stands for the elemental magic you want to junction. - Junction 100x Z strong status magic to defend from the Z status or attack with it. Z stands for the elemental magic you want to junction. - Use Full-life, Life, Esuna and Protect spells to increase your all- elemental and status defense. - Use GF Diablos Mug ability to steal items from enemies. (!Very Important!) - Use GF Eden's Expendx3-1 to cast thee spells at the cost of one! - Learn GF HP +10%, +20% , +30%, (+40%) and Summon Magic +10%, +20%, +30%, (40%) abilities to make your GFs more powerful and useful. - Learn GF Boost ability to boost up summon damage. ------------------------------------------------------------------------ Command abilities ------------------------------------------------------------------------ Besides the basic commands (Item, Magic, GF, Draw) GFs can also learn additional commands. Additional commands allow character to use special commands during battle. I have wrote a list of commands GFs can learn. Junction the specific GF to your character to use it's command abilities. Note that each character can have maximum four commands slots. #Card# G.F: Quezacot Function: Allows you to get a Card from a monster. The monster will turn into a card when his HP is critical. You can also turn bosses into cards (not all, example: Fuujin and Rajin). AP needed: 40 AP #Death Sentence# G.F: Shiva Function: It causes an Instant Death status. You see a counter on the top of the enemy. Once the counter reaches zero, the monster will be killed instantly, very ineffective against bosses. AP needed: 60 AP #Mad Rush# G.Fs: Ifrit, Eden Function: Causes Berserk, Haste, Shield and Protect status on all allies. AP needed: 60 AP #Treatment# G.F: Siren Functions: This command is pretty useful as it will remove all status aliments from that character. I works like Remedy. AP needed: 100 AP #Defend# G.Fs: Brothers, Cactuar Function: Allows the character to defend attacks reducing damage from offensive monsters such as the T-Rex and Iron Giants. AP needed: 100 AP #Darkside# G.Fs: Diablos, Doomtrain, Eden Function: This command does more damage using physical attacks, and lower your HP at the same time. Use this when the enemy's HP is running low. AP needed: 100 AP #Recover# G.F: Leviathan Function: Restores all your HP during the battle. Works like X-potion. Very useful! AP needed: 200 AP. #Absorb# G.Fs: Pandamona, Doomtrain Function: You can drain HP from monsters. The amount of HP depends on the monsters HP. AP needed: 100 AP #Revive# G.F: Alexander Function: Revives a dead party member and restores character's HP fully! It has same effect as a Phoenix Down and X-potion together. Very useful! AP needed : 200 AP #Kamikaze# G.F: Cactuar Function: The character will run into an opponent and explode. Character can inflict 20000+ damage, but you can't use him in the specific battle anymore. AP needed: 100 AP #Level Down# G.F: Tonberry Function: Levels down your opponent's level and reduces his attributes. You will also gain less exp. points. AP needed: n/a #Level Up# G.F: Tonberry Function: Levels up your opponent's level and raises his attributes. You will also gain more exp. points. AP needed: n/a #Devour# G.Fs: Eden Function: It's an Instant Death move, but it has crappy hit rate. (You view some scenes from the opening FMV.) AP needed: n/a #Ko-Mogri# G.F: All (use the Mog Armlet on a GF) Function: Restores all GFs in summon progress (when a character is summoning GF) 1500 HP. AP needed: (don't have this info yet) ------------------------------------------------------------------------ Limit Breaks ------------------------------------------------------------------------ Each character has a special type of attack called Limit Break. Mostly they're known from FF7. In FF7 characters could unleash devastating special moves - Limit Breaks if they had their Limit bar charged up. In FF8 characters can unleash Limit Breaks, when they're in critical status. The character is in critical status when his/her HP turns yellow (he has about 15% HP left). Next a flashing arrow will show right of the attack command. You can also switch between your party members to use Limit Breaks more often. A new spell called Aura has been recently introduced to the FF series. Aura spell will let you use your special moves more often (even at full HP). It's a very important magic, so don't waste it. I have wrote a section which describes all special moves (Limit Breaks) and added a description on how you can use them. CHARACTER STATUS MENU ___________________________________________ | STATUS MENU JUNCTION | | _______________________ ITEM | |-> SQUALL LV 80 MAGIC | | ZELL LV 67 -> STATUS | | QUISTIS LV 33 GF | | ABILITY | | _______________________ SWITCH | | RINOA LV 30 CARD | | SELPHIE LV 28 CONFIG | | IVINE LV 46 TUTORIAL | | _______________________ SAVE | | ISLAND CLOSEST TO HELL | |___________________________________________| BATTLE MENU SKECH ___________ | Attack |> | --> Limit Break | Magic | | G.F | | Item | |___________| \\\\\\\\\\\\\\\\\\ Squall Leonheart: ////////////////// Enter the main menu - Squall status menu. Push the [x] button twice to enter the Limit Break screen. SQUALL'S LIMIT BREAK CONFIGURATION ____________________________________________ | GUNBLADE AUTO | ON | OFF | |____________________________|______|_______| | RENZOKUKEN INDICATOR | ON | OFF | |____________________________|______|_______| | | | SPECIAL: | | | | Rough Divide Fatal Circle | | Blasting Zone Lion Heart | |___________________________________________| ??????????????????? How does it work? ??????????????????? Gunblade Auto: If this option is turned on, Squall will automatically do his Renzokuken combo, followed by a random selection of the special move. Renzokuken Indicator: If Gunblade Auto option is turned off, you can choose between Renzokuken Indicator on and off. If the Renzokuken Indicator is turned off, Squall will trigger automatically, followed by a random special move, if you tap R1 repeatedly. If the Renzokuken Indicator is turned on, an indicator bar will be shown on bottom of the screen when Squall uses his Renzokuken. You'll see flashes moving from the right side to the left. When the flash enters the small square near the left edge trigger R1 to double the hit damage. In the trigger bar, you will see flashes ranging from 1-7 hits. If you manage to trigger all attacks, you'll see a Perfect! message shown on the trigger bar. After the Renzokuken combo press R1 repeatedly to unleash an additional special move. RENZOKUKEN INDICATOR BAR _________________________________________________ | |<<<<<| | | |<<<<<| | |______|<<<<<|____________________________________| trigger R1 Getting Squall special moves: Upgraded weapons will give you new special moves. weapon: special move: Revolver - Rough Divide Keer Straight (+) - Fatal Circle Lance of Slit (+) - Blasting Zone Lion Heart - Lion Heart Special moves: Name: Rough Divide Effect: single strike, 1 opponent Mark: 6/10 ------------------------------------------------------------------------ Name: Fatal Circle Effect: single strike, all opponents Mark: 7/10 ------------------------------------------------------------------------ Name: Blasting Zone Effect: single strike, all opponents Mark: 8/10 ------------------------------------------------------------------------ Name: Lion Heart Effect: 18 strikes (9999 damage each!!! - obviously the most damaging attack in the FF8), 1 opponent Mark: 10/10! ------------------------------------------------------------------------ \\\\\\\\\\\\\\\\ Rinoa Heartily: //////////////// Enter the main menu - Rinoa status menu. Push the [x] button twice to enter the Limit Break screen. RINOA LIMIT BREAK CONFIGURATION _________________________________________________________ | _______ | | | PHOTO | Angelo Rush |||||||||||||||| | | | OF | Angelo Strike |||||||||||||||| | | |ANGELO | |> Angelo Recover | | | | |_______| Angelo Cannon |||||||||||||||| | | Invisible Moon |||||||||||||||| | | Angelo Reverse |||||||||||||||| | | Angelo Search | | | | Angelo Wish Star |______________| | | | |_________________________________________________________| When you have read a certain Pet Magazine, the name of the move will be uncovered. Buy them from the Timber Pet Shop, for those special use GF Tonberrys Familiar ability. Set the move you want to learn. The bar will built up as Rinoa walks or the field. (Make sure that she in your party and equip GF Diablos Encounter Nothing to learn abilities fast.) Certain moves will be executed if Rinoa is under attack. Examples are Angelo Rush, Angelo Recover and Angelo Search. All these moves don't cause a turn. Getting Rinoa Limit Breaks: Angelo Rush - Initial Attack (one) Angelo Recover - Pet Pals Vol. 2 Angelo Strike - Pet Pals Vol. 1 Angelo Cannon - Initial Attack (all) Angelo Invisible Moon - Pet Pals Vol. 3 Angelo Reverse - Pet Pals Vol. 4 Angelo Search - Pet Pals Vol. 5 Angelo Wish Star - Pet Pals Vol. 6 Angel Wing - Rinoa's ultimate weapon - Shooting Star --------------------- Random Angelo Attacks --------------------- These moves will be executed if Rinoa is under consecutive attack. ------------------------------------------------------------------------ Name: Angelo Rush Effect: single strike, 1 opponent Mark: 5/10 ------------------------------------------------------------------------ Name: Angelo Recover Effect: use Cure-type magic on Rinoa Mark: 5/10 ------------------------------------------------------------------------ Name: Angelo Reverse Effect: uses a Phoenix Down on Rinoa Mark: 4/10 ------------------------------------------------------------------------ Name: Search Rush Effect: search for an Tent-type item and gives it to Rinoa Mark: 5/10 ------------------------------------------------------------------------ ------------- Special Moves ------------- Select a learned move in the status menu and you'll be able to use as a Limit Break. You can use it when a flashing arrow next attack command is shown. Select the Combine option. ------------------------------------------------------------------------ Name: Angelo Cannon Effect: single strike, all opponents Mark: 6/10 ------------------------------------------------------------------------ Name: Angelo Strike Effect: single strike, 1 opponent Mark: 7/10 ------------------------------------------------------------------------ Name: Invisible Moon Effect: uses Hero Drink on allies Mark: 9/10 ------------------------------------------------------------------------ Name: Angelo Rush Effect: 10 strikes (around 5000 damage each!), 1 opponent Mark: 9/10 ------------------------------------------------------------------------ Rinoa Secret Special Move Name: Angel Wing Effect: Rinoa casts random magic on her self or enemy. The magic is 4x more effective/stronger. Mark: 8/10 ------------------------------------------------------------------------ \\\\\\\\\\\\\\\\ Irvine Kinneas: //////////////// Irvines Limit Break requires bullets. You can get different types of bullets by turning items into bullets using GF Ifrit Make Bullets ability. You can use them when a flashing arrow next attack command is shown. Select the Shot option and select the bullets you want to use. Bullets List: ------------------------------------------------------------------------ Name: Normal ammo Effect: single strike, 1 opponent Mark: 3/10 ------------------------------------------------------------------------ Name: Shotgun ammo Effect: single strike, all opponents Mark: 5/10 ------------------------------------------------------------------------ Name: Fire ammo Effect: single strike inflicting fire damage, 1 opponent Mark: 5/10 ------------------------------------------------------------------------ Name: Dark ammo Effect: single strike inflicting status damage, 1 opponent Mark: 5/10 ------------------------------------------------------------------------ Name: Demolition ammo Effect: single strike, 1 opponent Mark: 7/10 ------------------------------------------------------------------------ Name: Fast ammo Effect: single strike (fast attack), 1 opponent Mark: 6/10 ------------------------------------------------------------------------ Name: AP ammo Effect: single strike inflicting armor loss, 1 opponent Mark: 8/10 ------------------------------------------------------------------------ Name: Pulse ammo Effect: single strike (they can inflict 9999 damage when Meltdown is cast at the enemy!), 1 opponent Mark: 9/10 ------------------------------------------------------------------------ \\\\\\\\\\\\\\\\ Selphie Tilmit: //////////////// Selphie's special moves depend on the amount of magic that she has stocked in her inventory. She has the ability of casting many magic spells at one time. Example: She can cast 3x Thundaga, 2 Haste, ect. at once. You can use it, when a flashing arrow next attack command is shown. Select the Slot option. Special moves: ------------------------------------------------------------------------ Name: Full Cure Effect: Fully restores all character HP Mark: 8/10 ------------------------------------------------------------------------ Name: Wall Effect: Casts Protect and Shield on a character Mark: 7/10 ------------------------------------------------------------------------ Name: Leviator Effect: Causes Flawless victory (doesn't work on bosses and some enemies) Mark: 8/10 ------------------------------------------------------------------------ Name: The End Effect: This move instantly removes all enemies from the battlefield. (IT WORKS ON ALL MOSTERS AND BOSSES EXCEPT THE END BOSS!!!) Mark: 10/10! ------------------------------------------------------------------------ \\\\\\\\\\\\\ Zell Dincht: ///////////// Zell's Limit Breaks are similar to FF7 Tifa Limit Breaks. You can do a combo of various moves within the time limit. You can use it when a flashing arrow next attack command is shown. Select the Duel option. To gain Zell's new special moves you have find/buy the Combat King magazine issues. You can buy all Combat King magazines from Esthar Book store using Tonberry's Familiar ability. ZELL'S LIMIT BREAK CONFIGURATION: AUTO DUEL (COMPUTER CONTROL) ON | OFF Zell's special moves: (*legend*) ----------------------------------------------------------------------- Name of Move: Button Configuration: Volume: Description(DS): ----------------------------------------------------------------------- ----------------------------------------------------------------------- Punch Rush Circle, X Initial Attack DS: single strike, 1 opponent ----------------------------------------------------------------------- Booya Forward, Back Initial Attack DS: single strike, 1 opponent ----------------------------------------------------------------------- Heel Drop Up, Down Initial Attack DS: single strike, 1 opponent ----------------------------------------------------------------------- Mach Kick Back, Back, Circle Initial Attack DS: single strike, 1 opponent ----------------------------------------------------------------------- Dolphin Blow L1, R1, L1, R1 Combat King 001 DS: single strike, 1 opponent ----------------------------------------------------------------------- Meteor Strike Down, Circle, Up, Circle Combat King 002 DS: single strike, 1 opponent ----------------------------------------------------------------------- Burning Rave Down, Down, Down, Down, Circle Initial Attack DS: single strike, all opponents Mark: 7/10 ----------------------------------------------------------------------- Meteor Barret Up, X, Down, Triangle, Circle Combat King 003 DS: single strike, 1 opponent Mark: 7/10 ----------------------------------------------------------------------- Different Beat Triangle, Square, X, Circle, Up Combat King 004 DS: single strike, 1 opponent Mark: 8/10 ----------------------------------------------------------------------- My Final Heaven Up, Forward, Down, Back, Triangle Combat King 005 DS: single strike, all opponents (9999 damage all) Mark: 9/10 ----------------------------------------------------------------------- How to use Zell's special moves: ----------------------------------------------------------------------- Finishing Blow: Burning Rave (initial technique) If the timer starts lower than 6'40 : 1. Rush Punch, Mach Kick, Rush Punch, Heel Drop/Meteo Strike -> Burning Rave. If the timer starts higher than 9'00: 2. Booya, Heel Drop, Meteor Strike, Booya -> Burning Rave ----------------------------------------------------------------------- Finishing Blow: Meteo Blast (Zell at Level 40) If the timer starts lower than 6'40 1. Rush Punch, Dolphin Blow -> Meteo Blast If the timer starts higher than 9'00: 2. Booya, Meteo Strike, Dolphin Blow, Mach Kick -> Meteo Blast ----------------------------------------------------------------------- Finishing Blow: Different Beat (Zell at Level 80) If the timer starts lower than 6'40 1. Booya, Meteo Strike, Head Shock -> Different Beat If the timer starts higher than 9'00: 2. Booya, Heel Drop, Mach Kick, Heel Drop, Head Shock -> Different Beat ----------------------------------------------------------------------- Finishing Blow: My Final Heaven (Zell at Level 100) If the timer starts lower than 6'40 1. Booya, Heel Drop, Meteo Strike -> My Final Heaven If the timer starts higher than 9'00: 3. Head Shock, Heal Drop, Mach Kick, Rush Punch -> My Final Heaven ----------------------------------------------------------------------- \\\\\\\\\\\\\\\\ Quistis Trpepe: //////////////// Quistis Limit Breaks are different enemy skills. You can gain enemy skills from enemy's items. Each Limit Break (blue magic) is an enemy's ability, you have gained by defeating the enemy. How to use Quistis enemy skills: ------------------------------------------------------------------------ Enemy skill: Laser Eye Item: n/a Effect: single strike, 1 opponent Getting it (GI): Its the initial special move for Quistis. ------------------------------------------------------------------------ Enemy skill: Super Vibration Item: Spider String Effect: single strike, 1 opponent GI: At the forests of Balamb, you'll fight caterpillar like structures (win/steal it). ------------------------------------------------------------------------ Enemy skill: Thunder Strike Item: Corel Fragment Effect: electric based attack, all opponents GI: You can get this by stealing from the Creeps (shadow like creatures) in Deling city sewers. ------------------------------------------------------------------------ Enemy skill: Level ?? Death Item: Curse Spike Effect: Quistis cast Death at all enemies (misses often) GI: You can get this by defeating Malboro. ------------------------------------------------------------------------ Enemy skill: Detonator Item: Black Hole Effect: Demi based attack, all opponents GI: You can win/steal from creatures found in Laguna Last scenario. Changing GF Diablos Card will also do. ------------------------------------------------------------------------ Enemy skill: Aqua Breath Item: Crystal Water Effect: water based attack, 1 opponent GI: You need to fight water-based creatures in Esthar area. Use GF Bahamut's Rare Item for assistance. ------------------------------------------------------------------------ Enemy skill: Micro Missile Item: Missel Effect: demi based attack (3/4 enemy HP damage), 1 opponent GI: You need to fight GIM52A or BGH251F2 to steal from it. BGH251F2 is actually the BOSS in the Missile Base. ------------------------------------------------------------------------ Enemy skill: Boiling Liquid Item: Mystery Fluid Effect: single strike, 1 opponent GI: You need to fight Gayla. Gayla is found at the snowfield of Travia/Esthar. ------------------------------------------------------------------------ Enemy skill: Gatling Gun Item: Machine Gun Effect: multiple strikes, 1 opponent GI: You need to fight SAM08G or BGH251F2. Just steal from SAMOGA (looks like a robotic dinosaur). ------------------------------------------------------------------------ Enemy skill: Fire Breath Item: Fire Dragon Fang Effect: fire based attack, all opponents GI: You will need to fight the Ruby dragon at the Island closest to Hell. Steal from it. ------------------------------------------------------------------------ Enemy skill: Bad Breath Item needed: Molbor's Tentacle Effect: multiple status attack, all opponents GI: You will need to fight Molbors found at the Island closest to Hell/Heaven. ------------------------------------------------------------------------ Enemy skill: Laser Canon Item: Laser Canon Effect: single strike, 1 opponent GI: You need to fight the robotic boss (Trauma) at Lunatic Pandora, steal from it. ------------------------------------------------------------------------ Enemy skill: Angel Whisper Item: Wind Whisper Effect: restores all characters HP! GI: Steal from it Adamantmai, found at the shores of Long Horn Island, just steal it. You may need Bahamut's Rare Item for assistance. ------------------------------------------------------------------------ Enemy skill: Mighty Guard Item: Barrier System Effect: Casts Haste, Regen, Flight, Barrier and Shield on all allies (sometimes Aura too). GI: You will encounter Behemoths near the Esthars barrier, just steal from them. ------------------------------------------------------------------------ Enemy skill: Ray Bomb Item: High Output Occurence Device Effect: mayor single strike, all opponents GI: Steal it from Iron warriors at Lunatic Pandora. ------------------------------------------------------------------------ Enemy skill: Shockwave Pulser Item: Dark Matter Effect: a powerful single strike, all opponents - Givera uses this before it dies! It does an outstanding 5-digit damage! GI: Get 100x Curse Spikes and acquire GF Siren's Make Tools. Change the 100x Curse Spikes and you will get the Dark Matter. NOTE! GF Sirens level must be 100 in order to make the Dark Matter. ------------------------------------------------------------------------ ----------------- Other Characters: ----------------- I have also added less important, but also playable characters Limit Break list. Laguna Loire: ------------- Name: Desperado Damage affect: all Description: mayor damage, depends on his Str stats Mark 8/10 Kiros Seagul: ------------- Name: Blood Pain Damage affect: single Description: combo of 7-8 strikes at one opponent Mark 8/10 Ward Zarback: ------------- Name: Massive Anchor Damage affect: all Description: damage depending on his str stats Mark 7/10 Seifer: ------- Name: Cross Sword Damage affect: all Description: Seifer generates a ball of energy which hits for damage Mark 6/10 Edea: ----- Name: Chilled Strike Damage affect: one Description: single magic strike Mark 5/10 That's all about the Limit Breaks. Try to get the best ones for every character. Try them out! =================================== | IV. BOSS WALKTROUGH: DISC 1 | =================================== <<<------------------------------------------------------------------>>> IFRIT [GF] <<<------------------------------------------------------------------>>> Location: In the Fire Cavern located West from Balamb Garden. Name: Ifrit Level: 7 HP: 880 Facts: Weak against Ice. Nullifies Fire attacks. Attacks: Fire, Jump Swap Draw: Scan, Cure, Fire Mug: n/a AP gain: 20 Win: 4x G.F Returner, 1x Ifrit's Card STRATEGY: Using GF Shiva repeatedly should finish him quick. Physical attacks will do also. Take the opportunity to draw some Scan and Cure spells from him. <<<------------------------------------------------------------------>>> ELVORET <<<------------------------------------------------------------------>>> Location: On the top of Dollet communication tower. Name: Elvoret Level: 8 HP: 2,882 Facts: Weak against Wind. Nullifies Poison attacks. Attacks: Bolt, Claw swipe, Flood Breath, Fire Draw: Thunder, Treatment, Double, Siren [GF] Mug: n/a AP gain: 18 Win: 2x Elixir, 2x Cottage, 3x G.F Returner STRATEGY: At the beginning of the battle you'll fight Wedge and Biggs. Take them out quick using GF Quezacot, Shiva and Ifrit. Next Elvoret will appear. This boss can be a tough cookie, if you're out of items and spells. So watch out! Use your GFs and magic to deal out damage. Draw some magic from Elvoret and use it on him. Use Potions and Cure to restore lost HP and Phoenix Downs to revive dead members. You can also draw Double, and use it on yourself to cast repeatedly two magic spells at one turn. That way you'll defeat him fast. Don't forget to draw GF Siren from it, before it dies! <<<------------------------------------------------------------------>>> X-ATM092 <<<------------------------------------------------------------------>>> Location: During the Dollet communication tower retreat. Name: X-ATM092 Level: 10 HP: 4800 Facts: Weak against Thunder. Strong against Poison. Attacks: Desperate Charge, Claw attack, Leg swipe, Ray Bomb Draw: Fire, Blizzard, Cure, Protect Mug: n/a AP gain: 50 Win: random items STRATEGY: Now this boss is pretty hard! You DON'T have to fight him. If your characters are low levels, better run from battle every time he attacks you. If do you want to beat him, note that it can only be done the 2nd time you face it. The best place to take it down is on the bridge. Have GF Quezacot learn Summon Magic +10% (+20%) and Boost ability to improve his summon attack. Repeatedly use GF Quezacot with character having the highest affiliation with GF Quezacot. Using Squall's and Zell Limit Breaks works great if you have high attack stats (junction some magic to Str.). Use Lightning-based spells on him to dish out some damage. Watch out for his Raybomb attack! Draw Cure from him if your HP is running low. <<<------------------------------------------------------------------>>> GEROGERU (fake president) <<<------------------------------------------------------------------>>> Location: On the fake Presidential train. Name: Gerugeru Level: 10 HP: 2750 Facts: Weak against Holy/Fire/Earth/Heal. Strong vs. Poison Attacks: Fire, Thunder, Flood Breath, Blind, Berserk, Zombie Draw: Esuna, Double, Berserk, Zombie Mug: n/a AP gain: 20 Win: 8x Zombie Powder STRATEGY: First you'll be attacked by fake president. He pretty weak, so finish him quickly using GFs or physical attacks. Next fake president will reveal his true self - Gerogeru. Attack him using your GFs, fire-based magic spells or Physical attacks. Use Limit Breaks for assistance. Restore your status by drawing Esuna from boss and using it on yourself. <<<------------------------------------------------------------------>>> SACRED <<<------------------------------------------------------------------>>> Location: The tomb of the Unknown King. Name: Sacred Level: 12 HP: 1420 Facts: Weak against Poison/Wind. Strong vs. Earth. Attacks: Regen (on himself), Pole swing Draw: Shield, Protect, Berserk, Life Mug: n/a AP gain: 0 Win: 8x GF Hi-Potion STRATEGY: First summon GF Siren to remove Sacred HP regeneration status and silence him. If you don't have GF Siren cast Silence spell on him. Follow by using Wind-based spells and GFs to hit hard. Draw Protect from him and use it on yourself to reduce his physical attacks damage. You'll finish him quick and don't forget to stock some Life spells from him. <<<------------------------------------------------------------------>>> SACRED AND MINOTAUR <<<------------------------------------------------------------------>>> Location: The tomb of the Unknown King. Name: Sacred Level: 12 HP: 1600+ Facts: Weak against Poison/Wind. Strong vs. Earth. Attacks: Regen (on himself), Swing Pole Draw: Shield, Protect, Berserk, Life Mug: n/a Name: Minotaur Level: 15 HP: 3300+ Facts: Weak against Poison/Wind. Strong vs. Earth. Attacks: Regen (on himself), Earthquake Draw: Shield, Protect, Berserk, Cure Mug: n/a AP gain: 40 Win: 8x GF Returner, 8x GF Hi-Potion, Sacred's Card STRATEGY: First summon GF Siren to remove Sacred HP regeneration status and to silence him. If you don't GF Siren cast Silence spell on him. Junction Wind-based spells to Elemental Attack if you can. Finish off Sacred first by using your GFs. Follow with using your physical attacks and Limit Breaks (Squall) on Minotaur. Don't forget to remove their regen status, with Dispell if they cast regen on them. <<<------------------------------------------------------------------>>> IGUION (X2) <<<------------------------------------------------------------------>>> Location: At the residential Residence. Name: Iguion Level: 14 HP: 1268 Facts: Weak against Earth/Holy. Nullifies Fire/Poison attacks. Attacks: Bite, Whip, Acid Breath, Double Vibration Draw: Esuna, Petrify, Cure, Carbunkle [GF] Mug: 4x G.F Returner AP gain: 20 Win: 8x G.F Returner STRATEGY: Note that you can only use Squall and Irvine this battle. I recommend that your learn GF Brothers Summon Magic +10% (+20%) to inflict mayor damage on the boss. Beware of the boss Acid Breath as it could turn one of your members into stone. Counter with Esuna (which can be drawn from the boss), to restore status disorder. You might want to use Irvine and Squall Limit Breaks. DON'T forget to draw GF Carbunkle from the boss. <<<------------------------------------------------------------------>>> DIABLOS [GF] (disc1+) <<<------------------------------------------------------------------>>> Location: Use item Magic Latern in the item menu, given by Cid. Name: Diablos Level: 15 HP: 11200 Facts: Weak against Wind (Aero). Attacks: Gravinja, Demi, Charge, (counter Curaga) Draw: Cure, Demi Mug: n/a AP gain: 20 Win: 8x G.F Returner, Diablo's Card STRATEGY: I recommend that you fight him when you have high levels. Repeatedly use your best GFs and junction Aero (Wind-based spells) to your elemental attack. Spells like Demi and Gravinja can't kill you, but can reduce your HP greatly. Counter quickly with Cure and Hi-potions. There is also a way to defeat him fast. Draw Demi from Diablos and use it on him. He will counter with Curaga and heal your character. Continue until his HP becomes critical, them use a powerful attack (GF summon) to finish him off. <<<------------------------------------------------------------------>>> SEIFER <<<------------------------------------------------------------------>>> Location: At sorceress Edea's parade. Name: Seifer Level: 14 HP: 1465 Facts: n/a Attacks: Gunblade, Fira, Fire swipe Draw: Fire, Cure, Life Mug: n/a AP gain: 0 Win: n/a STRATEGY: You can control only Squall in this battle. If you are low on HP, just draw Cure from him and use it on yourself. You will probably defeat him using GF Shiva, Ifrit, Brothers or normal attacks if you have high Str stats. Seifer is pretty weak. Take this chance to stock up Life spells. <<<------------------------------------------------------------------>>> EDEA <<<------------------------------------------------------------------>>> Location: You fight her after you have taken out Seifer. Name: Edea Level: 14 HP: 5480 Facts: n/a Attacks: Firaga, Blizzaga, Thundaga, Dispell Draw: Curaga, Dispell, Life, Double Mug: n/a AP gain: 20 Win: n/a STRATEGY: She is quite a hard cookie, but there is an easy way to defeat her. At the beginning of the battle have your HPs full and summon GF Carbunkle to reflect all her attack spells. She will waste her turns removing the reflect status from every character. Use the given time to attack with GFs and Limit Breaks or use the recovery items when you're under reflect to restore lost HP. When she removes the reflect status from all, summon Carbunkle again and you'll buy some more time. ================================== | V. BOSS WALKTROUGH: DISC 2 | ================================== <<<------------------------------------------------------------------>>> GALBADIAN CAPTAIN <<<------------------------------------------------------------------>>> Location: Desert missile base, in the command room. Name: Galbanian captain Level: 17 HP: 2300+ Facts: Weak against Poison. Attacks: Machinegun fire, Charge, Merton, Cure, Aura Draw: Fire, Lightning, Ice, Scan Mug: Tent Name: GIM-52A (2X) Level: 15 HP: 1800+ Facts: Weak against Lightning/Earth/Water. Attacks: Charge, Micro Missile Draw: Slow, Haste Mug: Missel AP gain: 8 Win: Windmill STRATEGY: This boss can be quite hard, so have some Hi-potions and Phoenix Downs for this battle. Draw Haste from GIM-52A and use it on yourself to boost your characters ATB. Draw Slow and use it on the Captain so that he won't be able to attack so frequently. Watch out GIM-52A Micro Missile attack, it reduce 3/4 of your HP. Use some Hi Potions to restore lost HP. I recommend that you remove the Captain first by using Physical attacks (if you high Str.) and make full use of your GFs to remove those pesky GIM-52A robots. Mug the Missel from the GIM-52A robots; it's a very useful Quistis's Limit Break. <<<------------------------------------------------------------------>>> BGHZ51F2 <<<------------------------------------------------------------------>>> Location: You encounter him when you try to escape the missile base. Name: BGHZ51F2 Level: 14 HP: 7120 Facts: Weak against Lightning/Earth/Ice. Poison has no effect on him. Attacks: Machinegun attack, Laser Beam Draw: Shield, Protect, Stop Mug: n/a AP gain: 4 Win: 1x Weapon Mon Jun STRATEGY: Junction Lightning/Earth/Ice to your elemental attack to hit hard or repeatedly summon GF Quezacot, Shiva and Brothers. Once you have destroyed one of his parts, the BGH251F2 will counter with Beam Cannon (900+ HP damage), so watch your HPs. Draw Protect and Shell to lower the damage. Have 2 characters use the item command to recover your allies with Hi-potions and Phoenix Downs. After you have taken out the BGH251F2, you'll fight a Galbadian Captain and 2 Galbadian Soldiers. Take them out quick. The whole fight should take you no more than 10 minutes. <<<------------------------------------------------------------------>>> OILBOYLE (2X) <<<------------------------------------------------------------------>>> Location: They will attacks you in the Garden basement. Name: Oilboyle Level: 17 HP: 4120 (2X) Facts: Weak against Fire. Absorbs Water. Attacks: Grab and Bite, Light Beam, Flood Mud Draw: Esuna, Blind, Cura, Confuse Mug: n/a AP gain: 20 Win: 10x Magic Stone STRATEGY: Start with repeatedly summoning GF Ifrit and casting Fire-based spells (Fire, Fira, Firaga). Flood Mug can inflict 400+ damage so watch your characters HPs. Counter by drawing Cura from them and use it on yourself. Junction Fire to your character's attributes attack to inflict more damage. <<<------------------------------------------------------------------>>> NORG <<<------------------------------------------------------------------>>> Location: In the basement of Balamb Garden. Name: Middle Orb Level: 17 HP: 2000 Facts: Weak against Poison. Strong against Lightning. Attacks: n/a Draw: Cura Mug: n/a Name: Side Orbs (left & right) Level: 21 HP: 2145 Facts: Strong against all Elements. Attacks: Thundara, Aero, Fire Draw: Thunder, Life Mug: 4x Magic Source (left) Name: Norg Level: 25 HP: 11600 Facts: Weak against Wind (Aero). Poison does not work on him. Attacks: Water, Shield, Blizzara, Mirror Blast Draw: Shield, Protect, Esuna, Leviathan [GF] Mug: n/a AP gain: 20 Win: 8x Magic Stone STRATEGY: I recommend that you have 2 members attack the side orbs to keep them from turning red (and use it's powerful magic). Mug Magic Source from the Left Orb. Squall should cast poison to destroy the Middle Orb. Next Norg will reveal himself and attack you. Draw G.F. Leviathan from him first, then attack with wind-based (Aero, Tornado) spells, Demi magic or G.Fs. You can also use GF Carbunkle to reflect Norgs magic. Have some Hi-potions and Phoenix Downs ready. <<<------------------------------------------------------------------>>> BGH251F2 <<<------------------------------------------------------------------>>> Location: You encounter during the FH City docking. Name: BGH251F2 Level: 26 HP: 7600 Facts: Weak against Lightning/Earth/Ice. Poison has no effect on him. Attacks: Gunshot, Gun Beam Draw: Shield, Stop, Reflect Mug: 1x Adamantium AP gain: 20 Win: 8x Fang Machine Gun STRATEGY: A very similar boss to BGHZ51F2 (you encounter him when you try to escape the missile base). Due to your higher levels, he shouldn't very hard to beat. Use GF Shiva, Quezacot and Brothers repeatedly to dish out some mayor damage! Using Boost is a great idea. Also use some Limit Breaks (Squall, Zell, Irvine) to finish him off. <<<------------------------------------------------------------------>>> ODIN [GF] (disc2+) <<<------------------------------------------------------------------>>> Location: Refer to the Hidden GFs section. Name: BGH251F2 Level: 28 HP: 9000 Facts: n/a Attacks: n/a Draw: Stop, Death, Double, Triple Mug: 1x Writings of Luck AP gain: 20 Win: 8x G.F Mega Potion STRATEGY: Odin is probably the easiest boss the game. Why? Because he doesn't attack you at all. But watch the time limit. Wisely use your time to draw some triple and double spells from him. DON'T forget to mug Writings of Luck item from him (a very rare item!). <<<------------------------------------------------------------------>>> KING TONBERRY [GF] (disc2+) <<<------------------------------------------------------------------>>> Location: Refer to the Hidden GFs section. Name: King Tonberry Level: 36 HP: 89000 Facts: n/a Attacks: Kitchen Knife, Earthquake Stomp, Lantern Shot, Death Draw: Death, Curaga, Full-life Mug: n/a AP gained: 24 Win: 1x Royal Crown STRATEGY: I recommend that you fight King Tonberry when you have Squall Str at 255. Junction GF Cerberus Auto-Haste to Squall. Have Squall in critical status or use Aura to use Squall's Renzokuken. Cast Meltdown on King Tonberry to double the damage. After 2-3 Renzokukens Squall will probably defeat King Tonberry. <<<------------------------------------------------------------------>>> RAJIN <<<------------------------------------------------------------------>>> Location: At the hotel in Balamb town. Name: Rajin Level: 24 HP: 8040 Facts: Weak against Poison. Nullifies Lightning attacks. Attacks: Pole strike, Spin Pole Draw: Thunder, Thrundara, Shield, Protect Mug: 4x Power Source Name: Galbanian Solders (2X) Level: 24 HP: 400+ Facts: Weak against Poison. Attacks: Sword attack, Fira Draw: Fira, Thrundara, Blizzaga, Cura Mug: 1x Hi Potion AP gain: 12 Win: 2x Potion, 1x Power Source STRATEGY: Fist take quickly out two Galbanian Solders, so they won't bug anymore. Junction Bio spell to inflict mayor damage to Rajin. Use all GFs except Quezacot. I recommend that you raise Squall Str. to 150+ in order to inflict 2000+ physical damage each time! Try to mug Power Source from Rajin (an item that will raise your Str. attribute for one point). <<<------------------------------------------------------------------>>> RAJIN AND FUUJIN <<<------------------------------------------------------------------>>> Location: At the hotel in Balamb town. Name: Rajin Level: 22 HP: 8800 Facts: Weak against Poison. Nullifies Lightning attacks. Attacks: Pole attack, Spin pole, Lightning Strike Draw: Thunder, Thundara, Shield, Barrier Mug: n/a Name: Fuujin Level: 26 HP: 7720 Facts: Weak against Poison. Nullifies Wind attacks. Attacks: Dart roll Draw: Wind, Cura, Life, Pandemona [GF] Mug: 4x Magic Source AP gain: 20 Win: 1x Power Source, 1x Combat King 002, 1x Megalixir STRATEGY: First draw GF Pandemona from Fuujin. Cast Blind on Fuujin to reduce his hit rate. You draw magic from Fuujin and use on Rajin or backwards. Quezacot won't work on Rajin, so use all other GFs. Try to use Squall Renzokuken if you have high Str stats. Junction Bio magic to your elemental attack, to hit hard. <<<------------------------------------------------------------------>>> CERBERUS [GF] <<<------------------------------------------------------------------>>> Location: You'll entcounter him in the main hall of Galbania Garden, when Galbania Garden is under attack. Name: Cerberus Level 28 HP: 9800 Facts: Wind has no effect on the him. Absorbs Lightning damage. Attacks: Berserk, Tail Whip, Triple, Thundaga, Earthquake Draw: Quake, Double, Triple Mug: n/a AP gain: 20 Win: 8x G.F Returner, Cerberus Card STRATEGY: Cerberus will often cast triple on himself, so remove it with Dispell. Attack will all GFs except Quezacot and Pandemona. Also use Squall Renzokuken to hit hard. Use some Demi spells on him to reduce his HP. Cast Esuna to recover from status effects. You can Draw Triple from him, so take advantage of this opportunity. <<<------------------------------------------------------------------>>> SEIFER <<<------------------------------------------------------------------>>> Location: In the third floor of Galbania Garden. Name: Seifer Level: 22 HP: 7650 Facts: Weak against Poison. Attacks: Gunblade swipe, Firaga, Fire, Thundara, Tornado Sword attack, Cura Draw: Fira, Thundara, Despell, Haste Mug: n/a AP gained: 20 Win: 8x Mega Potion STRATEGY: Seifer has improve a lot from the last fight. Junction Bio to your elemental attack to do more damage. Cast Protect on members to reduce damage. You can use all GFs to attack him (I prefer Leviathan). When he starts to use his powerful Tornado Sword attack, have two character as healers to recover quick (use Cura and Hi-potion). Use Squall Limit Breaks to finish Seifer. <<<------------------------------------------------------------------>>> SEIFER AND EDEA <<<------------------------------------------------------------------>>> Location: At the main hall of Galbania Garden, after you have defeated Seifer. Name: Seifer Level: 20 HP: 5000 Facts: Weak against Poison. Attacks: Gunblade, Fira, Thundara Draw: Fira, Thundara, Despell, Haste Mug: 1x Hero Drink Name: Edea Level: 20 HP: 10000 Facts: n/a Attacks: Shadow Flare, Death, Silent, Blizzaga, Despell, Reflect Draw: Blizzaga, Demi, Esuna, Alexander [GF] Mug: n/a AP gain: 50 Win: 1x Hero Drink STRATEGY: This is a very hard fight. Take out first Seifer by using Leviathan, Diablos and Squall Limit Breaks. Draw draw Alexander from Edea, continue by casting Shell on all members to reduce Edea spells damage. GF Carbunkle doesn't work here (she will cast reflect on herself). So use your strongest GFs (Leviathan, Diablos, etc.) to defeat her. You can also cast Meltdown on her, followed by Squall Renzokuken. Defeat her quick, or you'll find yourself in big trouble. =================================== | VI. BOSS WALKTROUGH: DISC 3 | =================================== <<<------------------------------------------------------------------>>> RUBY DRAGON <<<------------------------------------------------------------------>>> Location: You encounter him during Laguna's third scenario. Name: Ruby dragon Level: 27 HP: 16981 Facts: Weak agains Ice/Holy, nullifies wind and fire-based attacks. Attacks: Bite, Claw Swipe, Dragon Breath Draw: Fira, Wind Mug: 2x Fire Dragon Fang AP gained: 14 Win: 1x Fire Dragon Fang STRATEGY: Junction 100x powerful Thundara/Thundraga spells (ie. Blizzaga) to elemental attack and 100x powerful Fire spells (ie. Firaga) to elemental defense. Attack with Alexander and Shiva repeatedly. His Dragon Breath damage will be greatly reduced due to your ice elemental defense. If you have high str stats use Lagunas Limit Break (it can do up to 9999 damage). <<<------------------------------------------------------------------>>> ABADON <<<------------------------------------------------------------------>>> Location: In the snowy area, when you search for Esthar. Name: Abadon Level: 32 HP: 16010 Facts: Weak against Holy/Fire. Attacks: Claw grab, Claw swipe, Confu Draw: Curaga, Esuna, Despell, Flare Mug: 1x Power Wrist AP gained: 40 Win: 10x Flare Stone STRATEGY: At the beginning of the battle cast Zombie on Abadon. Now use the GF Leviathan Recover command on him. It will do 9999 damage on him (do this twice to kill him). If you don't have the Recover command, use X-Potions (9999 damage), Elixirs (9999 damage) or Hi-potions (1000 damage) to defeat him easily. <<<------------------------------------------------------------------>>> BAHAMUT [GF] (disc3+) <<<------------------------------------------------------------------>>> Location: Refer to the Hidden GFs section. Name: Bahamut Level: 40 HP: 42000 Facts: Drains Poison. Wind/Lightning has no effect on him. Attacks: Claw swipe, Tetra Flame, Flare Draw: Flare, Curaga, Full-Life Mug: 1x Hyper Wrist AP gained: 40 Win: 1x Hyper Wrist, Bahamut's Card STRATEGY: I recommend that you fight Bahamut when you have Squall Str at 255. Junction GF Cerberus Auto-Haste to Squall. When you enter the battle cast Meltdown on Bahamut and use Squall (cast Aura on him) Renzokuken to finish him off quickly. <<<------------------------------------------------------------------>>> CACTUAR [GF] (disc3+) <<<------------------------------------------------------------------>>> Location: Refer to the Hidden GFs section. Name: Cactuar Level: 30 HP: ????? (90000+) Facts: Weak against Water. Attacks: 10,000 Needles, Quake smash Draw: Meltdown, Demi, Tornado Mug: 3x Cactaur Thorn AP gained: 20 Win: 1x Ring of Gaia STRATEGY: Have Squall Str at 255, junction 100x Haste to his Speed. You can also use GF Cerberus Auto-Haste ability. Draw Meltdown from Cactuar and use it on him. Use Squall Renzokuken repeatedly to finish him off. ALTERNATE STARTEGY by Chris Bradow Junction 100 Waters to Squalls Elemental Attack. Use Squalls Limit Breaks, but also summon GF cerebus and when the other characters don't have to heal anyone use Water using GF Eden Expendix3-1! Add one casting of meltdown and even when Squall's level is 100, the Cactuar will drop like a fly. <<<------------------------------------------------------------------>>> ULTIMA WEAPON (disc3+) <<<------------------------------------------------------------------>>> Location: Refer to the Hidden GFs section. Name: Ultima Weapon Level: 60 HP: ?????? (100000+) Facts: n/a Attacks: Sword Swipe, Shadow Flare, Earthquake, Meteor, Light Pillar Draw: Regen, Despell, Ultima, Eden [GF] Mug: 1x 3 Stance AP gained: 100 Win: 100x Ultima Stone, Eden's Card NOTE! Omega Weapon is the second hardest boss in the game. You'll have to fight Ultima several times before you'll defeat him. REQUIREMENTS: Have Squall Str at 255. Junction 100x Haste to all Character's speed. Speed is the key factor in defeating the Weapons. Junction GF Cerberus Auto-Haste ability to Squall. Have Squall's ultimate weapon Lion Heart. You also need GF Alexander's Revive and GF Leviathan's Recover command. Have some x-potions, Mega Phoenixes and Elixirs ready. Every character HP must be higher than 5000. Have some Hero Drinks ready, just in case. ??????????????????????????????? How do I get a Mega Phoenix ? ??????????????????????????????? Learn GF Alexander Medicine Level Up ability and refine 50 Phoenix Downs into 1 Mega Phoenix. STRATEGY: At the beginning of the battle Ultima will probably attack with Light Pillar and kill one of your characters. Quickly revive your character with the revive command or use a Mega Phoenix. Cast Meltdown on Ultima Weapon and Aura on Squall and let him unleash the Renzokuken. Due to your high speed attribute you'll be able to attack several times before Ultima counters. Ultima Weapon'll die after 3 to 4 Renzokukens. Lion Heart will automatically kill Ultima Weapon if you can get it. Always revive your party members quickly if they are KO. Don't forget to draw Eden from it. USE A HERO DRINK This an easy way to defeat the Ultima Weapon. Have Squall in critical status before you fight Ultima Weapon. Use a Hero Drink on Squall at the beginning of the battle. Cast Meltdown on the Ultima Weapon (optional). Just repeatedly use the Renzokuken to finish him off. Don't forget to draw Eden from him, before it dies. ALTERNATE STARTEGY by Logan When fighting the Ultima Weapon, if Squall has the Lion Heart, all you have to do is hit Squall with an Aura stone (or spell) and he will automatically do his Renzokuken Lion Heart attack which will kill Ultima in ONE attack. I did this 5 times already! (Because I kept killing him before I could draw Eden.) <<<------------------------------------------------------------------>>> FUUJIN AND RAJIN <<<------------------------------------------------------------------>>> Location: After you crash in the Lunatic Pandora with Rangok. Name: Fuujin Level: 40 HP: 16400 Facts: Weak against Poison. Nullifies Wind attacks. Attacks: Dart Roll, Rush Swipe, Meteor, Haste, Blind, Tornado Draw: Wind, Curaga, Full-life, Tornado Mug: 2x Megalixir Name: Rajin Level: 40 HP: 20780 Facts: Weak against Poison. Nullifies Lightning attacks. Attacks: Spin Pole, Pole Rush, Lightning Strike, Aura Draw: Thundara, Thundaga, Protect, Shield Mug: 1x Power Source AP gain: 20 Win: 3x Power Source, 1x Megalixir STRATEGY: Cast blind on Rajin to reduce him hit rate. Use Dispell on Fuujin if he casts Haste on himself or Rajin if he casts Aura on himself. Use all you GFs, Except Quezacot and Pandemona. Repeatedly use Renzokuken on your them to dish out damage. Draw Full-life from Fuujin to revive dead party members. You can also cast Protect and Shield on all to reduce the damage. They are no match for your high levels. <<<------------------------------------------------------------------>>> MOBILE SUITE NO.8 <<<------------------------------------------------------------------>>> Location: You encounter it when inside Lunatic Pandora. Name: Mobil Suite No.8 Level: 38 HP: 40000+ Facts: Weak against Lightning. Attacks: Underground Blast, Laser Cannon, Tentacle whip, Fallen Shone Draw: Firaga, Thundraga, Blizzaga, Flare Mug: 1x Laser Cannon Name: Mobil Suite Left/Right side Level: 42 HP: 9500 (2X) Facts: n/a Attacks: Laser Cannon, Fallen Shone, Dash Draw: Curga, Demi (left), Esuna (right) Mug: 2x Guard Source (left side) AP gain: 40 Win: 2x Laser Cannon STRATEGY: Take note the Fallen Shone will reduce everyone's HP to 1, so quickly counter with Cura, Recovery command or Exlir. Use Triple or GF Cerberus to cast tree spells at one turn. Summon your best GF (Quezacot, Bahamut, Eden, Diablos...) to inflict up to 9000+ damage. If you have Squall Str. 200+ make full use of his Renzokuken (Limit Break). Junction 100x Thundraga to every characters attributes attack. If your characters strength stats are 255, they could inflict 9999 damage with that junction! <<<------------------------------------------------------------------>>> SEIFER <<<------------------------------------------------------------------>>> Location: In the third floor of Galbania Garden. Name: Seifer Level: 34 HP: 26800 Facts: Weak against Poison. Attacks: Sword swipe, Firaga, Fire-all cross-slash Draw: Firaga, Thundaga, Blizzaga, Aura Mug: n/a AP gained: 40 Win: 1x Hero Drink STRATEGY: He is one easy boss. Why? Because you can Draw Aura from Seifer and use it on Squall to unleash his Renzokuken. Try to draw as many as possible Aura spells (very useful against hardest bosses) from him. <- GILGAMESH APPEARANCE -> If you have obtained Odin, Seifer will kill him at the beginning of the battle. After few turns Gilgamesh will appear and defeat Seifer. Use this time wisely to draw as many Aura spells as you can. ==================================== | VII. BOSS WALKTROUGH: DISC 4 | ==================================== <<<------------------------------------------------------------------>>> ADEL AND RINOA <<<------------------------------------------------------------------>>> Location: After you have beat Seifer at the Lunatic Pandora. Name: Adel Level: 44 HP: ????? (55000+) Facts: n/a Attacks: Life Drain, Meteor, Swipe, Shock Bomb Draw: Firaga, Thundaga, Blizzaga, Flare Mug: 1x Soul of Samantha Name: Rinoa Level: 44 HP: 8697 Facts: n/a Attacks: n/a Draw: Esuna, Despell, Regen Mug: 8x Megalixir STRATEGY: Do not use any GFs or all-attack spells in this battle. Use Protect and Shield magic to lower the damage. Cast Aura on Squall. Let him unleash the Renzokuken. Do not trigger the special attack! Cure Rinoa if her HP is low (if she dies, you'll lose automatically). Draw Regen from her and use it on yourself. You can also use Triple and cast Flare three times (use GF Eden Expendx3-1 to reduce magic usage). Don't forget to mug Soul of Samantha from Adel (a very rare item). <<<------------------------------------------------------------------>>> FINAL WITCH <<<------------------------------------------------------------------>>> Location: Adel will appear in her final next. Name: Witch Type A (6x) Level: 45 HP: 3390 Facts: n/a Attacks: Swipe, Fire, Thunder, Thundaga Draw: Firaga, Thundaga, Blizzaga Mug: Meteor Stone Name: Witch Type B (5x) Level: 45 HP: 4496 Facts: n/a Attacks: Flick, Meteor, Double, Haste Draw: Haste, Double Mug: Meteor Stone Name: Final Witch Level: 45 HP: ????? (90000+) Facts: n/a Attacks: Creepy Touch, Ultima, Double, Meteor Draw: Flare, Holy Mug: Ultima Stone AP gained: 55 Win: 5x Ultima Stone STRATEGY: Have Squall Str at 255 and use GF Cerberus Auto-Haste to boost his turns. Use Squalls attack or Meteor or Ultima to finish the Witches quickly, before they can attack (they can get real tough). Cast Aura on Squall and Meltdown on the Final Witch. You can also use Zell Limit Breaks if you have high Str stats or Irvine Limit Break if you have Pulse Ammo (9999 damage each shot if the boss if under Vit 0 status - Meltdown). Boosted GF Eden at high levels (70+) can also do a lot of damage (40000+). <<<------------------------------------------------------------------>>> SPHINXAUR <<<------------------------------------------------------------------>>> Location: Go upstairs in the main hall of Ultimecia's Caste. Name: Sphinxaur Level: ?? HP: 12000+ Facts: n/a Attacks: Countdown to death, Charge, Firaga Draw: Firaga, Thundaga, Blizzaga Mug: 1x Elixir AP gained: 30 Win: 1x Megalixir STRATEGY: Junction powerful magic like Ultima, Triple, Aura Str. attribute, since you can only use the attack command in this battle. Using Limit Breaks will finish him off very quickly. <<<------------------------------------------------------------------>>> TRAUMA <<<------------------------------------------------------------------>>> Location: Examine the main picture in Gallery room next to the entrance room. The answer is VIVIDARIUM, INTERVIGILIUM and VIATOR. Name: Trauma Level: 45 HP: 30000+ Facts: Weak against Wind. Attacks: Life Drain, Create, Cannon Blast, Whip Draw: Flare, [GF Leviathan] Mug: n/a Name: Drama Level: 18 HP: 2410 Facts: Weak against Wind. Attacks: Scuba Dive, Beam Cannon Draw: Esuna, Despell Mug: 2x Meteor Stone AP gained: 30 Win: 1x Elemental Attack STRATEGY: A nasty boss! If you're able to access magic, cast Ultima or Flare two or three times at once (use Double or Triple spells). Junction GF Eden Expendix 3-1 to your character to reduce spell usage. I recommend using repeatedly Squall or Zell Limit Break on Trauma. Make sure you have high Str. stats. Watch for Drama's Beam Cannon. <<<------------------------------------------------------------------>>> TRI-POINT <<<------------------------------------------------------------------>>> Location: Examine the hatch in the banquet (room with a chandelier). Name: Tri-Point Level: 55 HP: 25000+ Facts: Weak against Fire. Nullifies Lightning-based attacks. Attacks: Mega Spark, Charge, Swipe. Draw: Haste, Tornado, Bio, [GF Siren] Mug: n/a AP gained: 30 Win: 1x Rocket Engine STRATEGY: Take care that Tri-point will mostly counter will Mega Spark (Lighting Strike, It can do up to 3000+ damage) every time you attack him. His powerful attack is also his weakpoint. How? Junction 100x Thundara/Thundraga spells to your Elemental defense and Tri-point's most powerful attack will be nullified or absorbed by you. Additionally use your best Limit Breaks to inflict some mayor damage to him. <<<------------------------------------------------------------------>>> RED GIANT <<<------------------------------------------------------------------>>> Location: Head down for the basement of Ultimecia's castle. Enter the open door at the middle. You will find a corpse holding a key, examine it and you will fight Red Giant. Name: Red Giant Level: 30 HP: 28800 Facts: Strong against physical attacks. Attacks: Swipe, Swipe-All, Sword Punch Draw: Flare, [GF Pandemona] Mug: n/a AP gained: 30 Win: 1x Ring of Giant STRATEGY: Red Giant is simply the most defensive boss in the FF8. He will reduce your physical attacks to 1/10 damage. But he has a weak point, he's pretty weak against magic. I recommend that you use magic like Ultima, Flare Tornado and Meteor on him. For a faster victory use GF Eden Expendix3-1 ability to cast three magic spells at one time. Don't waste any Limit Breaks on him! <<<------------------------------------------------------------------>>> GARGANTUA <<<------------------------------------------------------------------>>> Location: When you cross the wooden near the Chapel, a key appears to fall off! Head down for the basement of Ultimecia's castle. Examine the canal to the right of the screen to pick up the Armory Key. Enter the door to right. Name: Gargantua (Head) Level: 62 HP: 10,280 Facts: n/a Attacks: Barrier, Haste Draw: Esuna, Haste, Bio Mug: n/a Name: Left Hand Level: 62 HP: 6880 Facts: Weak against Holy. Attacks: Grab, Whip, Reflect, Flare, Cure, Meteor Draw: Shell, Protect Mug: 1x Rune Bracelet Name: Right Hand Level: 62 HP: 6880 Facts: Weak against Holy. Attacks: Grab, Whip, Reflect, Flare, Cure, Meteor Draw: Bio, Demi, Quake, Regen Mug: 1x Magic Guidance Stone Name: Gargantua (whole) Level: 50 HP: 15000+ Facts: n/a Attacks: Counter grab, Demi, Smash, Eyes Beam, Earthquake, Status Stare. Draw: Bio, Quake, Reflect, Flare, [GF Cerberus] Mug: n/a AP gained: 42 Win: Magic Guidance Stone,2x Rune Bracelet, 5x Magic Stone, 1x Devil's Bracelet STRATEGY: This boss often uses status-based attacks, so junction Berserk, Blind, Slow (and Esuna) to your Status defense. First take his head and both hands with all-attack spells (use Triple and Double) or GFs. When the whole Gargantua appears switch to Aura-Limit Breaks combo. <<<------------------------------------------------------------------>>> CATOBLEPAS <<<------------------------------------------------------------------>>> Location: From the Elevator Hall, head back a screen to the dark corridor. Look for a door to the left (which is partially hidden. It's somewhere down the middle). Inside the Treasure Vault will be 4 coffins. Just open all of them up and Catoblepas will appear. Name: Catoblepas Level: 45 HP: 34500 Facts: Absorbs Lightning-based attacks. Weak against Earth/Water. Attacks: Swipe, Charge, Thundraga, Meteor Draw: Meteor, [GF Alexander] Mug: n/a AP gained: 30 Win: 1x Status Attack STRATEGY: Not a hard one. Summon GF Brothers and GF Leviathan repeatedly and junction Earth/Water-based spells to your character elemental attack to inflict some mayor damage on the boss. A very good tactic is also the Doomtrain-Aura-Renzokuken combo. <<<------------------------------------------------------------------>>> KRYSTA <<<------------------------------------------------------------------>>> Location: Have your second party use the Green Spot in the Banquet Room (with chandelier). Now go across the chandelier with first party (note that chandelier won't fall down). Enter the door on the North. Name: Krysta Level: 34 HP: 12000+ Facts: Nullifies ice-based attacks. Attacks: Cyber Frost, Rush attack, Ultima, Cyber shot Draw: Holy, [GF Carbuncle] Mug: n/a AP gained: 30 Win: 1x Elemental Guard STRATEGY: Krysta can do a very powerful attack - Cyber Frost (3000+ damage), so take care. His weak point is his low HP. Summon GF Doomtrain to confuse him. Finish him using your Limit Breaks or GFs. Krysta will summon Ultima before it dies, so have your HPs above 3000. <<<------------------------------------------------------------------>>> TIAMAT <<<------------------------------------------------------------------>>> Location: You will find a huge bell swinging from right to left at the top of the Ultimecia's caste tower. Be in a position near the edge. Wait for the bell to come and press Circle. Go in the hole... Name: Tiamat Level: 59 HP: 89000+ Facts: Strong against Fire/Lightning. Wind has no effect on him. Attacks: Claw Swipe, Shadow Flare Draw: Flare, [GF Eden] Mug: n/a AP gained: 30 Win: 1x Status Guard STRATEGY: At least one character should have HP higher than 8000 and equip him the Revive command. At the beginning of the battle Tiamat will countdown the Shadow Flare attack. Use GF Cerberus Auto-Haste ability to boost Squall turns. Try to kill him, before he uses Shadow Flare. Repeatedly use Squall's Renzokuken to defeat him quick. If he casts Shadow Flare (8000+ damage to all) revive all you party members quickly and continue to use Renzokuken. You should cast Meltdown on him to double the damage. <<<------------------------------------------------------------------>>> ULTIMECIA (End Boss) <<<------------------------------------------------------------------>>> Location: At the Ultimecia castle. Name: Ultimacia Level: 52 HP: 35200 Facts: Weak against Poison. Attacks: Earthquake, Dispell, Firaga, Thundaga, Whip, Angel Draw: Haste, Slow, Reflect, Demi Mug: n/a Name: Givera Level: 48 HP: ?????? (120000+) Facts: Earth has no effect. Absorbs Poison. Attacks: : Demi, Status Affect breath, Remove magic spells, Triple, Angel, Shockwave Pulser (before it dies) Draw: Bio, Quake, Tornado Mug: n/a Name: Ultimecia-Givera Level: 55 HP: ?????? (150000+) Facts: n/a Attacks: Swipe, Tornado, Meteor, Remove magic spells, Angel Draw: Firaga, Blizzara, Thundaga Mug: n/a Name: True Ultimecia Level: 64 HP: ?????? (200000+) Facts: n/a Attacks: Hell Judgement, Flare, Remove magic spell/junction, Angel, Apocalypse, Hell Judgement Draw: Flare, Holy , Apocalypse (lower half) Mug: n/a AP gained: n/a Win: n/a TAKE CARE! Ultimecia is the end boss of the game. She is very tough, but not as tough as the Ultima and Omega Weapon. You won't have any problems with her if you have following requirements. REQUIREMENTS: Have Squall Str at 255. Junction 100x Haste to all Character's speed to boost their turns. Junction GF Cerberus Auto-Haste ability to Squall. Have Squall's ultimate weapon Lion Heart. You also need GF Alexander's Revive and GF Leviathan's Recover command. Have some x-potions, Mega Phoenixes and Elixirs ready. At least one characters HP must be higher than 9000. Equip him the Revive command. #QUICK HINT# by Glenn Quick hint for the last boss. Spells like aura and haste (and poison and Vit 0) remain in effect throughout the fight, so if you can keep the character alive you don't need multiple auras/whatevers. ULTIMECIA STRATEGY: She will chose three characters random at the beginning of the battle. If your junction character aren't selected, kill him and Ultimecia will replace him with an other character. When you have all you junction characters begin the battle. Cast Aura on Squall to unleash his Renzokuken. You can also use other characters Limit Breaks or powerful GFs (Eden, Diablos, Bahamut) to finish her quick. If she casts meltdown use the Treatment command or Remedies to recover your status. GIVERA STRATEGY: Cast Regen on yourself and Aura on Squall and let him use his Renzokuken repeatedly until he dies. When it dies, it will cast Shackwave Pulser, which does 9000+ damage to all. At least one character has to survive the attack. Quickly revive and heal your other characters. ULTIMECIA-GIVERA STRATEGY: Repeatedly use Squall's Renzokuken or cast Ultima triple (use GF Eden Triple Expendx3-1). Her attacks aren't very damaging, so finish her/him(it?) quickly. TRUE ULTIMECIA STRATEGY: It will often cast Hell Judgement, which will reduce every characters HP to 1. Counter with Elixirs, Megalixirs (I recommend that you turn Bahamut's Card into 100 Megalixirs) or Leviathan's Recover Command. It could also do a deathly move such as the Magic Drain, which will remove all stocked magic spells one type from your character. So watch out! It will repeatedly use Flare on a member (3000+). Again, use Squall's Renzokuken to do some serious damage to the end boss. So for these battles you require a lot of Aura spells. NOTE! Hell Judgement can't kill your characters! Enjoy the end FMV. It's great. <<<------------------------------------------------------------------>>> OMEGA WEAPON (Special Boss) <<<------------------------------------------------------------------>>> Location: At the Ultimaecia castle. Name: Omega Weapon Level: 100 HP: ?????? (750000+) Facts: Absorbs Holy. Attacks: LV5 Death, Meteor, Swipe, Terra Break, Gravinja, Ultima, Light Pillar, Medigo Flame Draw: Flare, Holy, Meteor, Ultima Mug: n/a AP gained: 250 Win: Three Stars ????????????????????????????? How do I find Omega Weapon? ????????????????????????????? I recommend that you unlock all abilities before you fight him. The main party should be in the garden outside (near fountain - north from the banquet room) and use the green save spot to switch to the other party. Now the other party should go to the room right from the main hall. You should notice a bell here. Pull the rope in the South-East corner of the screen. The bell will ring. Now use the green spot and switch to the main party. Go forward to the Cathedral and you'll see the Omega Weapon near the organ. Touch it, to fight it. NOTE! The Omega Weapon is the hardest boss in the FF8. You'll have to fight him many times until you'll defeat him. Keep trying. You also need luck (real luck, not junction luck ^_^). REQUIREMENTS: Speed is the key factor in defeating the Weapons. Junction GF Cerberus Auto-Haste ability to Squall. Have Squall's ultimate weapon Lion Heart. Have Squall Str at 255 and junction 100x Haste to all Character's speed. You also need GF Alexander's Revive and GF Leviathan's Recover command. Have some x-potions , Mega Phoenixes, Elixirs and Megalixirs ready. Two characters (including Squall) must have their HP at maximum 9999. The third should have 5000+ HP. You should also have some Hero Drinks or Holy Wars to make the fight easier. Junction 100x Death spells to status defense, if character level is multipliable with 5 (Example: LV 75, 80, 85,...). Have Squall junction the Revive command. ???????????????????????????????????? Where do I get lot of Hero Drinks? ???????????????????????????????????? Change Laguna's card into 100 Hero Drinks. You can win Laguna's card from Ellone during the space scenario. ?????????????????????????????????? Where do I get lot of Holy Wars? ?????????????????????????????????? Change Gilgamesh's card into 10 Holy Wars. You can win Gilgamesh's Card from the CC Group King at Balamb Garden. OMEGA ATTACK COMBO: LV5 Death (only at the beginning of the battle) -> Meteor -> Medigo Flame -> Gravinja -> Terra Break -> Ultima -> Light Pillar -> Meteor... STRATEGY: At the beginning of the battle cast Meltdown on Omega Weapon. Follow by casting Aura on Squall. Repeatedly use Squall's Renzokuken on Omega Weapon. Always keep Squall's HP at maximum (9999). When he attacks with Medigo Flame quickly revive and restore your party members HP (use Mega Elixirs, Mega Phoenixes and the Revive command). Next he'll attack with Gravinja and decrease your HP greatly. Next he will continue with the most powerful attack in the game - Terra Break (18000+ damage to all). Before he does this, use a Hero Drink on Squall or have all characters in the GF summon status (GF HP should be 8000+). Squall (or the character who survived) should quickly revive all dead party members after the Terra Break. Continue to use Squall's Renzokuken on Omega! Repeat the combo all over until you have defeated him. If you manage to get the Lion Heart 4 times, he'll probably die. USE 10+ HERO DRINKS OR 5+ HOLY WARS This is an easy way to defeat the "mighty" Omega Weapon. Have Squall in critical status. At the beginning of the battle cast Meltdown on Omega Weapon and use a Hero drink on Squall, Squall on the second character and the second character on the third. You can also use Holy War to make all characters invincible at one time. Repeatedly use Squall Renzokuken and try to get the Lion Heart as many times as you can to finish him off. When the Hero Drink - Holy War wears off, quickly use another one and repeat the combo. /------------------\ | PROOF OF OMEGA | \------------------/ After you have defeated the Omega Weapon enter the main menu. Select the Tutorial menu and select the information option. You'll see the Proof of Omega option, enter and read it! ================================== | VIII. FF8 TIPS AND SECRETS | ================================== ------------------------------------------------------------------------ Card Tutorial ------------------------------------------------------------------------ This section was completely written by Derek Minasian - The Obsidian Rose . THX! Well I am a big card player in FFVII, so I'll reveal few of my strategies. At first here are the various rules. ------------- Game Rules: ------------- Open - Simply enough both sides play with their hands face up. Random - 5 cards are chosen for each player at random. (I like this rule, it adds a lot of challenge.) Sudden Death - If the Game results in a Draw, each side keeps they're captured cards and plays again, this will repeat until a winner prevails. Elemental - Little elemental tokens will appear randomly on the board. If a card with the corresponding element (i.e. a Glacial Eye on an ice token) will result having each of the cards numbers increased by one (in the case of the Glacial Eye, its normal sides would be 6, 1, 4, 3 on an ice token would become 7, 2, 4, 3 however if a card of a non corresponding element (i.e. a poison card like Anaconduar, or an non-elemental card like Caterchapilliar on an ice token results in a minus 1 attribute to all stats of the card. Same/Plus - (These are a little more difficult to describe.) For example under the "Same" Rule a card will capture an or both adjacent cards providing the adjacent sides are the same number. In the example below. SAME RULE EXAMPLE: |----------------|----------------|----------------| | | 5 | | | | 4 R 3 | | | | 3 | | |----------------|----------------|----------------| | 5 | | | | 5 B 2 | ------> | | | 3 | | | |----------------|----------------|----------------| | | | | | | | | | | | | |----------------|----------------|----------------| Put the Belhelmel in the corner and... |----------------|----------------|----------------| | 3 | 5 | | | 3 B (4) | (4) R 3 | | | (5) | 3 | | |----------------|----------------|----------------| | (5) | | | | 5 B 2 | SAME | | | 3 | | | |----------------|----------------|----------------| | | | | | | | | | | | | |----------------|----------------|----------------| The two adjacent cards are captured. Now if the "Plus" rule is in place if the adjacent sides equal each other then both cards are captured as seen below. PLUS RULE EXAMPLE: Put the Tonberry in the center square and... |----------------|----------------|----------------| | 3 | 5 | | | 3 B 4 | 4 R 3 | | | 5 | (3) | | |----------------|----------------|----------------| | 5 | (3) | | | 5 B (2) | (4) R 6 | | PLUS | 3 | 4 | | |----------------|----------------|----------------| | | | | | | | | | | | | |----------------|----------------|----------------| The two adjacent cards are captured because 2+4 = 3+3. It' simple. Same Wall - Basically this treats the outer boarder has a value of A or 10, also following the "Same" rules. COMBO RULE EXAMPLE: Put the in the Blue Dragon and Blitz on the bottom and... |----------------|----------------|----------------| | 3 | 5 | | | 3 B 4 | 4 R 3 | | | 5 | (3) | | |----------------|----------------|----------------| | 5 | (3) | | | 5 B (2) | (4) R 6 | | PLUS | (3) | 4 | | |----------------|----------------|----------------| | (1) | 6 | | | 7 B (6) | (3) D 2 | | COMBO | 4 | 7 | | |----------------|----------------|----------------| The two adjacent cards are captured because 2+4 = 3+3 (Plus). Next the Belhelmel card will turn over Blitz card because 3 > 1 and Blitz will turn over the Blue Dragon card because 6 > 3. A good combo can declaim a winner. So watch out for those combinations. -------------- Trade Rules: -------------- One - The winner takes one card from the loser. Different - Winner takes the number of cards by which he/she won. Direct - At the end of the game each player keeps the cards he/she flipped over in the course of the game. All - Winner takes all the cards. ------------------ RARE CARDS LIST: ------------------ Here is some info on the "rare" cards: ################## LV 8 GF cards: ################## Chubby Chocobo - Win it from the Card Queen. Angelo - Win it from Watts on the white SeeD ship. Mini Mog - Win it from the little boy who jogs around Balamb Garden. Gilgamesh - Win it from the CC Group King. Quezacotl - Win it from Martine, he's in FH, by the mayors house, after you fight Edea and Siefer at Galbadian Garden. Shiva - Give "The Girl Next Door" to Zaun for free on board the white SeeD ship. Ifrit - Received when you beat Ifrit. Siren - Win it from the barkeeper in Dollet. Sacred - Received when you beat Sacred and Mintaur. Minotaur - Given to you after you beat Sacred and Minotaur. ################## LV 9 GF cards: ################## Carbunkle - Win it from Xu. Diablos - Receive it after beating Diablos. Odin - Receive it after beating Odin. Leviathan - Win it from CC Group Joker. Pandemonium - After defeating Raijin and Fuujin, head back to Balamb town and you will find man in purple vest talking to a girl outside the Balamb hotel. Win it from him. Cerberus - Receive it after beating Cerberus. Alexander - Win from Piett (a man dressed in white) during your space journey. Bahamut - Receive it after beating Bahamut. Cactuar - Win it from the Card Queen. Eden - Receive it after beating Ultima Weapon. Phoenix - Win it from the Card Queen. ####################### LV 10 Player cards: ####################### Kiros - Win it from the Card Queen. Ward - Play a Card Game with Professor Odain when you first enter Esthar capital. Laguna - Win it from Ellone during the space scenario. Selphie - Win it from Selphies friend in Trabia, by the gargoyle statue. Irvine - Win it from the Card Queen. Rinoa - Return back to Galbadia City and head for the mansion, play a card game with Rinoas father (Colonel). Lose the Ifrit card on purpose and he will use Rinoa's card next. Win it from him. Quistis - Win it from the Quistis Groupies in the Balamb Cafeteria. Zell - Win it from Mrs. Dintch (you must have Zell in your party). Edea - Win it from Edea. Seifer - Win it from Cid (Disk 3). Squall - Win it from Laguna, onboard the Ragnorak. ------------------------------------------------------------------------ Getting powerful magic (* under construction*) ------------------------------------------------------------------------ There are several ways how to get powerful magic spells, such as Ultima, Aura, Full-life, Meltdown, Meteor and Flare. FIND/DRAW - You can find a recharging Ultima draw point at the entrance of the Shumi Village. Simply talk to the three men guarding the draw point. They'll let you use the draw point for 5000G. Use it and then leave. You can re- use the draw point every 30 minutes. - You can draw (up to 100) Aura spells from the Disc 3 end boss Seifer. - You can find hidden draw and save points using GFs Sirens Move/Find party ability. - You can get 100 Ultima stones (an Ultima stone can be converted into an Ultima spell) by defeating the Ultima Weapon. - You can draw Apocalypse (Ultima like spell) from the lower half of the Final Ultimecia (use it on her). - You can draw Flare, Meteor and Ultima from very powerful monsters. (example: Ruby dragon, Torama, Iron Giants, Ultima Weapon, Adel, Omega Weapon, etc.) REFINE - Land the Rangok on the Islands closest Hell/Heaven. You can get there many Aura, Ulitima, Flare and Meteor spells by stealing/defeating the enemies. (You get certain stones from the enemies, like Aura stones which can be refined into magic spells using GFs menu abilities.) - You can steal (item) Mystery Fluid from the flying monsters (Gayla) on the islands near the Esthar area. 1 Mystery Fluid refines into 10 Meltdowns using Diablos refine Status magic from items. (* under construction*) ------------------------------------------------------------------------ Contributions ------------------------------------------------------------------------ -------------------- FF8: new game+!! -------------------- Thanks Teyunde Sakurambo for this info. Well, actually, there isn't REALLY a New Game+ option like Chrono Trigger's in FF8, but there's a trick I've discovered that lets you do essentially the same thing if you've got a GameShark. Step 1: Program your Game Shark to access the Debug Room with the following codes, discovered by the Game Genie Code Creators Club (http://www.cmgsccc.com/) D00705E8 010F 800704A8 0001 D00705E8 010F 800704AA 0049 Step 2: With these codes active, boot up the game with your last save on Disc 4. Step 3: Press L1, L2, R1, R2, and Select at the same time to warp to the Debug Room. Step 4: In the main area of the Debug Room, talk to the Main Control guy. You'll find him towards the southeast part of the screen -- he's the only person in the room besides yourself who is not standing on a tile with Japanese writing. Step 5: The Main Control guy will present you with a list of cool things. Choose 'Save Menu', 'Disc 1', and save your game. This creates a new saved game file for Disc 1 in the debug room. Step 6: Reboot the game from Disc 1 and open the saved game file. (You won't need the Game Shark anymore.) Talk to the Main Control guy again and choose 'To main', then select 'From the beginning'. Ta-da! The story will restart (complete with the opening FMV), but you'll have all your GF's, items, weapons, and your characters will still be just as strong as they were in Disc 4. Enjoy giving the worst of FF8's Really Tough Bosses the whupping of their lives with your overpowered limit breaks! Mwahahaha!!! ********************************************************************* "Normal's what everyone else is that you're not." -- Soran, Star Trek Generations J.M. Steadman (Teyunde Sakurambo) jsteadma@gac.edu ********************************************************************* ------------------- Auto-draw trick ------------------- Contributed by Derek Minasian - The Obsidian Rose . THX! Here's a cute trick I discovered. Its kind of childish and stupid, yet highly effective. In some parts of the game you find spells like Firaga, Death or Curaga or any spell you'd like to stock 100 of. The trick is simple. Equipment (besides the obvious) Roll of tape Notebook paper A: On the config menu, set your "Cursor" to "Memory". B: Next get into a battle with an enemy that you can draw the desired magic from. The monster should not be so strong it can kill you easily. (ie monsters on islands closest to Hell/Heaven) C: Have each of your party members Draw the desired spell, then pause the game. D: (now this is the tricky part) tear a one inch strip of paper from a notebook and roll it up real tight. It is also a good idea to tape around the roll of paper to hold it together. E: Take the tape and tear about a 6 inch piece from the roll and tape the paper over the "X" button tightly in a awy the it depressed the "X" button, and holds it down (note leave some of the tape not sticking to the controller so you can peel it off easily.) F: Unpause the game and let your characters draw the bejeezus (^?^) out of the monster. G: Once you've gotten 100 of a spell you can then flip up the tape and switch to a different spell, beat the monster, or run away. This is a great way to stock simple spells (ie scan elemental magic, ect.) Also I've found doing this works great alongside the "High Stats walkthrough" simply run away or card the monsters after you've drawn everything you can. Depending how tough the monster your fighting you should monitor your progress every couple minutes. Remember even if you draw the full 100 and aren't there the second to change your draw, the battle will greatly slowdown because you will continually get a "Cannot draw anymore message" Remember: Always use it for a good cause. -------------------------------- Free Rosetta Stone in Esthar -------------------------------- Contributed by Derek Minasian - The Obsidian Rose . THX! You can get a free Rosetta stone in Esthar. You may want to try this out. If you go to Cheryl's store durning the time the Luntic Pandora is flying over Esthar, I got the Rosetta stone first try. It's very easy if you know your way around Esthar, to go from Doc Odines lab, to the mall, get the stone, and make it to the first contact point with 2 minutes to spare time, if you junction GF Diablos Enc-None. ---------------------------- Secret Ultima draw point ---------------------------- Contributed by Zell . THX! Secret Ultima draw point. In FH when you go to the mayor's place, if you click on that little robot U shaped hand it spins, well if you go down a little and get to where you are blocking the view of that hand and press X (U.S.) then you found it. -------------------- Cactuar Strategy -------------------- Contributed by Zell . THX! Easy way to beat Cactuar - Well first off he is weak against water so be sure to have Leaviathan, Then junction 100 waters to Squall's Elemental Attack and use LionHeart once, I killed him just like that but if you don't kill him with 1 Lionheart then just kill him with one shot from Leviathan. ======================= | IX. INFORMATION | ======================= ------------------------------------------------------------------------ My other FAQs ------------------------------------------------------------------------ You can also download the following FF8 FAQs from www.gamefaqs.com and www.gamebrain.com. - Final Fantasy VIII Ultima and Omega Weapon FAQ - Final Fantasy VII Beat The Weapons FAQ - including FF7PC save ----> If you have problems with FF7 Weapons - Ruby & Emerald Weapon, download my FF7 Beat The Weapons FAQ. It includes my own (!mayor!) FF7PC save with 80 FF7 materia, all characters, Limit Breaks, armors, ect. It aslo contains save positions before and after I have beat the Weapons and more... ------------------------------------------------------------------------ Song Lyrics ------------------------------------------------------------------------ Thanks Damjan for FF8 song lyrics ^_^ ; SONGS LYRICS: *********** Liberi Fatali *********** Excitate vos e somno, liberi mei. Cunae non sunt. Excitate vos e somno, liberi fatali. Somnus non eat. Surgite. Invenite hortum veritatis. Ardente veritate Urite mala mundi. Ardente veritate Incendite tenebras mundi. Valetem, liberi, Diebus fatalibus *********** Eyes On Me *********** Whenever sang my songs On the stage, on my own Whenever said my words Wishing they would be heard I saw you smiling at me Was it real or just my fantasy You'd always be there in the corner Of this tiny little bar My last night here for you Same old songs, just once more My last night here with you? Maybe yes, maybe no I kind of liked it your way How you shyly placed your eyes on me Oh, did you ever know? That I had mine on you Darling, so there you are With that look on your face As if you're never hurt As if you're never down Shall I be the one for you Who pinches you softly but sure If frown is shown then I will know that you are no dreamer So let me come to you Close as I wanted to be Close enough for me To feel your heart beating fast And stay there as I whisper How I loved your peaceful eyes on me Did you ever know That I had mine on you Darling, so share with me Your love if you have enough Your tears if you're holding back Or pain if that's what it is How can I let you know I'm more than the dress and the voice Just reach me out then You will know that you're not dreaming ------------------------------------------------------------------------ Credits ------------------------------------------------------------------------ FINAL FANTASY VIII BOSS STRATEGY FAQ Written by iDragon, November 1999 ***************** ---!THANKS TO!--- ***************** I would really like to thank all my contributors for their FF8 info. Thanks again! And keep sending. Thanks YTH for the FF8 cast section. Thanks Damjan for FF8 song lyrics (^_^) ! Thanks Derek Minasian - The Obsidian Rose for the card tutorial section, auto-draw trick, another way of getting King Tonberry and Free Rosetta stone in Esthar info. Thanks for the Magic Junction Chart. Thanks Teyunde Sakurambo for the FF8: new game+!! section. Thanks Zell for the secret Ultima draw point in FH, Cactuar strategy and Shumi Village Card mode. Thanks Logan for the Ultima Weapon alternate strategy. Thanks Glenn for the Ultimecia Quick Hint. Thanks on correcting the wrong written names. Thanks for the Rinoa card info. Thanks Chris Bradow for some useful tips. Thanks Dyne Strife for getting the Eden and Angelo card info. Thanks www.gamefaqs.com and www.gamebrain.com for allowing me to publish my FAQ. Thanks Square for creating such an excellent game. Great job boys (and girls). I can't wait to see the next on-line FF game on PS2. (www.squaresoft.com) Thanks to everyone who has read my FAQ! ===================== | X. DISCLAIMER | ===================== This FAQ is intended for private and personal use. This FAQ CAN be only re-produced or distributed with the approval of the author. This FAQ CANNOT be used for profitable purposes. Anyone who has violated this agreement will be severely dealt with. All copyrights and trademarks that are not specifically mentioned in this FAQ are acknowledged. "Final Fantasy VIII" (c) 1999 Squaresoft "PlayStation" is a registered trademark of Sony Computer Entertainment Inc. "Boss Walkthrough" (c) iDragon 1999. Copyright(c) 1999 All Rights Reserved(r) #THE END#